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first-we-burn-away-the-world-that-was
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@@ -27,11 +27,11 @@ SUBSYSTEM_DEF(fires)
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return
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continue
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if(O.burn_state == ON_FIRE)
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if(O.burn_world_time < world.time)
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O.burn()
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else
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processing -= O
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if(O.resistance_flags & ON_FIRE) //in case an object is extinguished while still in currentrun
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if(!(O.resistance_flags & FIRE_PROOF))
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O.take_damage(20, BURN, "fire", 0)
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else
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O.extinguish()
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if(MC_TICK_CHECK)
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return
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