diff --git a/_maps/map_files/RandomZLevels/fileList.txt b/_maps/map_files/RandomZLevels/fileList.txt index 3c9f8928dc1..4b12cdc0fe4 100644 --- a/_maps/map_files/RandomZLevels/fileList.txt +++ b/_maps/map_files/RandomZLevels/fileList.txt @@ -7,9 +7,9 @@ #Do NOT tick the maps during compile -- the game uses this list to decide which map to load. Ticking the maps will result in them ALL being loaded at once. #DO tick the associated code file for the away mission you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors! -#_maps/map_files/map_files/RandomZLevels/academy.dmm -_maps/map_files/map_files/RandomZLevels/beach.dmm -#_maps/map_files/map_files/RandomZLevels/blackmarketpackers.dmm +#_maps/map_files/RandomZLevels/academy.dmm +_maps/map_files/RandomZLevels/beach.dmm +#_maps/map_files/RandomZLevels/blackmarketpackers.dmm _maps/map_files/RandomZLevels/challenge.dmm #_maps/map_files/RandomZLevels/centcomAway.dmm #_maps/map_files/RandomZLevels/clownplanet.dmm