diff --git a/code/modules/projectiles/guns/energy/energy.dm b/code/modules/projectiles/guns/energy/energy.dm index aacf2213d89..d9ba8424478 100644 --- a/code/modules/projectiles/guns/energy/energy.dm +++ b/code/modules/projectiles/guns/energy/energy.dm @@ -111,4 +111,4 @@ /obj/item/gun/energy/gun/nuclear/examine(mob/user) . = ..() - . += "This items cell recharges on it's own. Known to drive people mad by forcing them to wait for shots to recharge. Cannot be recharged in a recharger." + . += "This items cell recharges on it's own. Known to drive people mad by forcing them to wait for shots to recharge." diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index 6b51e585fd1..b6d6a801dee 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -42,7 +42,7 @@ /obj/item/gun/energy/laser/captain/examine(mob/user) . = ..() - . += "The power cell of this item slowly recharges on it's own. This caused the station pictured to explode. Cannot be recharged in a recharger." + . += "The power cell of this item slowly recharges on it's own. This caused the station pictured to explode." /obj/item/gun/energy/laser/captain/scattershot name = "scatter shot laser rifle" diff --git a/code/modules/projectiles/guns/energy_guns.dm b/code/modules/projectiles/guns/energy_guns.dm index e7f2deb90cc..58aa88fa5d8 100644 --- a/code/modules/projectiles/guns/energy_guns.dm +++ b/code/modules/projectiles/guns/energy_guns.dm @@ -30,7 +30,7 @@ . = ..() if(cell) . += "It is [round(cell.percent())]% charged." - . += "Energy weapons can fire through windows and other see-through surfaces. Can be recharged with a recharger" + . += "Energy weapons can fire through windows and other see-through surfaces. [can_charge ? "Can be recharged with a recharger" : "Cannot be recharged in a recharger."]" /obj/item/gun/energy/emp_act(severity) cell.use(round(cell.charge / severity))