diff --git a/code/modules/projectiles/guns/energy/energy.dm b/code/modules/projectiles/guns/energy/energy.dm
index aacf2213d89..d9ba8424478 100644
--- a/code/modules/projectiles/guns/energy/energy.dm
+++ b/code/modules/projectiles/guns/energy/energy.dm
@@ -111,4 +111,4 @@
/obj/item/gun/energy/gun/nuclear/examine(mob/user)
. = ..()
- . += "This items cell recharges on it's own. Known to drive people mad by forcing them to wait for shots to recharge. Cannot be recharged in a recharger."
+ . += "This items cell recharges on it's own. Known to drive people mad by forcing them to wait for shots to recharge."
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index 6b51e585fd1..b6d6a801dee 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -42,7 +42,7 @@
/obj/item/gun/energy/laser/captain/examine(mob/user)
. = ..()
- . += "The power cell of this item slowly recharges on it's own. This caused the station pictured to explode. Cannot be recharged in a recharger."
+ . += "The power cell of this item slowly recharges on it's own. This caused the station pictured to explode."
/obj/item/gun/energy/laser/captain/scattershot
name = "scatter shot laser rifle"
diff --git a/code/modules/projectiles/guns/energy_guns.dm b/code/modules/projectiles/guns/energy_guns.dm
index e7f2deb90cc..58aa88fa5d8 100644
--- a/code/modules/projectiles/guns/energy_guns.dm
+++ b/code/modules/projectiles/guns/energy_guns.dm
@@ -30,7 +30,7 @@
. = ..()
if(cell)
. += "It is [round(cell.percent())]% charged."
- . += "Energy weapons can fire through windows and other see-through surfaces. Can be recharged with a recharger"
+ . += "Energy weapons can fire through windows and other see-through surfaces. [can_charge ? "Can be recharged with a recharger" : "Cannot be recharged in a recharger."]"
/obj/item/gun/energy/emp_act(severity)
cell.use(round(cell.charge / severity))