From d220e470ed2bc4ee5cf27f8015eda8a2199d8200 Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Sat, 27 Jul 2013 07:53:37 -0700 Subject: [PATCH] Antag creation button landmark fix. --- code/game/objects/effects/landmarks.dm | 4 ---- code/modules/admin/verbs/one_click_antag.dm | 4 ++-- 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index ca7427f8391..ae155f32ade 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -73,10 +73,6 @@ ninjastart += loc del(src) - if("voxstart") - voxstart += loc - del(src) - landmarks_list += src return 1 diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm index cc7e6a41017..72e22b1c824 100644 --- a/code/modules/admin/verbs/one_click_antag.dm +++ b/code/modules/admin/verbs/one_click_antag.dm @@ -462,11 +462,11 @@ client/proc/one_click_antag() candidates.Remove(G) if(candidates.len) - var/max_raiders = 4 + var/max_raiders = 1 var/raiders = max_raiders //Spawns vox raiders and equips them. for (var/obj/effect/landmark/L in world) - if(L.name == "Response Team") + if(L.name == "voxstart") if(raiders<=0) break