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Added a gib sound effect
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@@ -15,7 +15,7 @@
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// flick("gibbed-m", animation)
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gibs(loc, viruses, dna)
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playsound(src.loc, 'sound/effects/gib.ogg', 50, 1)
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dead_mob_list -= src
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if(client)
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respawnable_list += src
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