diff --git a/code/game/objects/structures/electricchair.dm b/code/game/objects/structures/electricchair.dm
index f9e49fcc40b..fd0c12f00c0 100644
--- a/code/game/objects/structures/electricchair.dm
+++ b/code/game/objects/structures/electricchair.dm
@@ -1,15 +1,24 @@
-
/obj/structure/stool/bed/chair/e_chair
name = "electric chair"
desc = "Looks absolutely SHOCKING!"
icon_state = "echair0"
- var/on = 0
var/obj/item/assembly/shock_kit/part = null
var/last_time = 1.0
+ var/delay_time = 50
/obj/structure/stool/bed/chair/e_chair/New()
..()
overlays += image('icons/obj/objects.dmi', src, "echair_over", MOB_LAYER + 1, dir)
+ spawn(2)
+ if(isnull(part)) //This e-chair was not custom built
+ part = new(src)
+ var/obj/item/clothing/head/helmet/part1 = new(part)
+ var/obj/item/device/radio/electropack/part2 = new(part)
+ part2.frequency = 1445
+ part2.code = 6
+ part2.master = part
+ part.part1 = part1
+ part.part2 = part2
return
/obj/structure/stool/bed/chair/e_chair/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
@@ -24,20 +33,17 @@
return
return
-/obj/structure/stool/bed/chair/e_chair/verb/toggle()
- set name = "Toggle Electric Chair"
+/obj/structure/stool/bed/chair/e_chair/verb/activate_e_chair()
+ set name = "Activate Electric Chair"
set category = "Object"
set src in oview(1)
if(usr.stat || !usr.canmove || usr.restrained())
return
- if(on)
- on = 0
- icon_state = "echair0"
- else
- on = 1
- icon_state = "echair1"
- shock()
- usr << "You switch [on ? "on" : "off"] [src]."
+ if(last_time + delay_time > world.time)
+ usr << "\The [src] is not ready yet!"
+ return
+ usr << "You activate \the [src]."
+ shock()
return
/obj/structure/stool/bed/chair/e_chair/rotate()
@@ -47,34 +53,36 @@
return
/obj/structure/stool/bed/chair/e_chair/proc/shock()
- if(!on)
- return
- if(last_time + 50 > world.time)
+ if(last_time + delay_time > world.time)
return
last_time = world.time
+ icon_state = "echair1"
+ spawn(delay_time)
+ icon_state = "echair0"
+
// special power handling
var/area/A = get_area(src)
if(!isarea(A))
return
if(!A.powered(EQUIP))
return
- A.use_power(EQUIP, 5000)
+ A.use_power(5000, EQUIP)
var/light = A.power_light
A.updateicon()
- flick("echair1", src)
+ flick("echair_shock", src)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(12, 1, src)
s.start()
+ visible_message("The electric chair went off!", "You hear a deep sharp shock!")
if(buckled_mob)
- buckled_mob.burn_skin(85)
+ buckled_mob.burn_skin(90)
buckled_mob << "You feel a deep shock course through your body!"
sleep(1)
- buckled_mob.burn_skin(85)
- buckled_mob.Stun(600)
- on = 0
- visible_message("The electric chair went off!", "You hear a deep sharp shock!")
+ buckled_mob.burn_skin(90)
+ sleep(5)
+ buckled_mob.burn_skin(max(rand(5,20),rand(5,20),rand(5,20)))
A.power_light = light
A.updateicon()
diff --git a/maps/cyberiad.dmm b/maps/cyberiad.dmm
index ff11ff41ea6..0c5e3cbbcbc 100644
--- a/maps/cyberiad.dmm
+++ b/maps/cyberiad.dmm
@@ -89,7 +89,7 @@
"abK" = (/obj/machinery/camera{c_tag = "Prison Solitary Confinement"; dir = 6; network = list("Prison","SS13")},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/security/permabrig)
"abL" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/table,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/obj/item/weapon/pen,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/security/permabrig)
"abM" = (/obj/structure/grille,/obj/structure/sign/securearea,/turf/simulated/floor/airless{icon_state = "circuit"},/area)
-"abN" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/light/small{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor/plating,/area/security/permabrig)
+"abN" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/light/small{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/item/weapon/screwdriver,/turf/simulated/floor/plating,/area/security/permabrig)
"abO" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 5},/turf/simulated/floor/plating,/area/security/permabrig)
"abP" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor/plating,/area/security/permabrig)
"abQ" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/visible{dir = 9},/turf/simulated/floor/plating,/area/security/permabrig)
@@ -106,9 +106,9 @@
"acb" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/permabrig)
"acc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/security/permabrig)
"acd" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/glasses/sunglasses/blindfold,/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"})
-"ace" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table,/obj/item/device/radio/electropack,/obj/item/device/assembly/signaler{code = 2; frequency = 1449},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"})
-"acf" = (/obj/machinery/power/apc{dir = 1; name = "Prisoner Transfer Center APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/stool/bed/chair{name = "Electric Chair"},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/execution{name = "\improper Prisoner Transfer Center"})
-"acg" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/effect/decal/cleanable/cobweb2,/obj/structure/table,/obj/item/weapon/wrench,/obj/item/weapon/screwdriver,/obj/item/clothing/head/helmet,/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"})
+"ace" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"})
+"acf" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/effect/decal/cleanable/cobweb2,/obj/structure/table,/obj/machinery/light/small{dir = 1},/obj/item/device/assembly/signaler{code = 6; frequency = 1445},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"})
+"acg" = (/obj/machinery/power/apc{dir = 1; name = "Prisoner Transfer Center APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/stool/bed/chair/e_chair,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/execution{name = "\improper Prisoner Transfer Center"})
"ach" = (/turf/simulated/wall/r_wall,/area/security/execution{name = "\improper Prisoner Transfer Center"})
"aci" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig)
"acj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/hos)
@@ -166,7 +166,7 @@
"adj" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs)
"adk" = (/obj/machinery/camera{c_tag = "Brig Interrogation Observation"; network = list("SS13")},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; desc = "Used for observing the brig's interrogation room."; network = list("Interrogation"); pixel_x = 0; pixel_y = 32},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs)
"adl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; desc = "Used for observing the brig's interrogation room."; network = list("Interrogation"); pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs)
-"adm" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs)
+"adm" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/closet/secure_closet{name = "electropack storage"; req_access_txt = "63"},/obj/item/device/radio/electropack,/obj/item/device/assembly/signaler{code = 2; frequency = 1449},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs)
"adn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig)
"ado" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig)
"adp" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/gun/energy/laser{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser{pixel_x = 3; pixel_y = -3},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury)
@@ -13203,7 +13203,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagragragragragragragragragraaaaaaaaaaaaaaaaaaaaaaaaaamabCabDabEabFabGabHabIaccabKabLaamaaaaaaaaaaaaabzabAabMabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBabBabBabBabBabBabBaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaafaafaafaafaafaaaaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagragragragragragragragragraaaaaaaaaaaaaaaaaaaaaaaaaamabNabOabPabQabRabSabTabUabVabVaamaaaaaaaaaaaaaaaabzabAabAabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBabBabBabBabBabBabBabBabBaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaafaafaafaafaafaaaaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaaaaaaaaaabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagragragragragragragragragraaaaaaaaaaaaaaaaaaaaaaaaachachachachachachabXabYacsacaacbaamadMaaaaaaaaaaaaaaaabzabAabAabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBabBabBabBabBabBabBabBabBaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWabWabWabWabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachacdaceacfacgafaaciabTaamaamaamaamaaaaaaaaaaaaaaaaaaaaaabzabAabAabzafHafHafHacjackafHafHafHabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBabBabBabBabBabBabBabBabBaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWabWabWabWabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachacdaceacgacfafaaciabTaamaamaamaamaaaaaaaaaaaaaaaaaaaaaabzabAabAabzafHafHafHacjackafHafHafHabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBabBabBabBabBabBabBabBabBaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaaaaaaabWaaaaaaabWabWabWabWabWabWabWaaaaaaabWaaaaaaabWaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachaclacmacnacoacpacqacraamaiVagqagqagqagqagqaaaaaaaaaaaaaaaabzactacuafHacvacwacxacyaczacAafHabAabAabAabAabAabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBabBabBabBabBabBabBabBabBaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWabWabWabWaaaabWabWabWabWabWabWabWabWabWaaaabWabWabWabWaaaaabaabaaaaaaaaaaaaaaaaaaaagaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachacBacCacDacEalYacGacraamagqagqacHacIacJagqagqagqaaaaaaaaaaaaabzacuafHacKacLacMacLacLacNafHamdamdamdamdamdamdabAacOaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBabBabBabBabBabBabBabBabBaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaahaahaahaahaaaaahaahaahaahaahaaaaahaahaahaahaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWabWabWabWaaaabWabWabWabWabWabWabWabWabWaaaabWabWabWabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaachachachachachachacPacQagqagqacRacSacTacUacVagqagqaaaaaaaaaaaaaaaabzafHacWacXacYacZadaadbafHadcaddadeadfadgadhadiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBabBabBabBabBabBabBabBabBaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaahaahaahaahaaaaahaahaahaahaahaaaaahaahaahaahaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa