From d2e04f254127da72ff47507ddab8c752de293ff2 Mon Sep 17 00:00:00 2001 From: matttheficus <57759731+matttheficus@users.noreply.github.com> Date: Sat, 22 Apr 2023 03:44:13 -0400 Subject: [PATCH] i cast: conceal sound (#20858) --- code/game/gamemodes/cult/blood_magic.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/cult/blood_magic.dm b/code/game/gamemodes/cult/blood_magic.dm index ceba8679620..8f3285653a9 100644 --- a/code/game/gamemodes/cult/blood_magic.dm +++ b/code/game/gamemodes/cult/blood_magic.dm @@ -318,7 +318,7 @@ owner.visible_message("Thin grey dust falls from [owner]'s hand!", \ "You invoke the veiling spell, hiding nearby runes and cult structures.") charges-- - playsound(owner, 'sound/magic/smoke.ogg', 25, TRUE) + playsound(owner, 'sound/magic/smoke.ogg', 25, TRUE, -13) // 4 tile range. owner.whisper(invocation) for(var/obj/O in range(4, owner)) O.cult_conceal() @@ -331,7 +331,7 @@ "You invoke the counterspell, revealing nearby runes and cult structures.") charges-- owner.whisper(invocation) - playsound(owner, 'sound/misc/enter_blood.ogg', 25, TRUE) + playsound(owner, 'sound/misc/enter_blood.ogg', 25, TRUE, -10) // 7 tile range. for(var/obj/O in range(5, owner)) // Slightly higher in case we arent in the exact same spot O.cult_reveal() revealing = FALSE // Switch on use