diff --git a/code/game/objects/items/robot_parts.dm b/code/game/objects/items/robot_parts.dm
index 9c9a626585c..8f79d5386e0 100644
--- a/code/game/objects/items/robot_parts.dm
+++ b/code/game/objects/items/robot_parts.dm
@@ -204,10 +204,10 @@
if(O.mind && O.mind.special_role)
O.mind.store_memory("In case you look at this after being borged, the objectives are only here until I find a way to make them not show up for you, as I can't simply delete them without screwing up round-end reporting. --NeoFite")
- O << "You are playing a Robot. The Robot can interact with most electronic objects in its view point."
- O << "You must follow the laws that the AI has. You are the AI's assistant to the station basically."
- O << "To use something, simply click it."
- O << {"Use say ":b to speak to fellow cyborgs and the AI through binary."}
+ O << "You are playing a Cyborg. The Cyborg can interact with most electronic objects in its view point."
+ O << "You must follow the laws that the AI has. You must follow orders the AI gives you."
+ O << "To use something, simply click on it."
+ O << {"Use say ":s to speak to fellow cyborgs and the AI through binary."}
O.job = "Cyborg"
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index f8def31b1a8..44f49d0defc 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -47,11 +47,10 @@
B.brainmob.mind.transfer_to(src)
src << "You are playing the station's AI. The AI cannot move, but can interact with many objects while viewing them (through cameras)."
- src << "To look at other parts of the station, double-click yourself to get a camera menu."
+ src << "To look at other parts of the station, click on yourself to get a camera menu."
src << "While observing through a camera, you can use most (networked) devices which you can see, such as computers, APCs, intercoms, doors, etc."
- src << "To use something, simply double-click it."
- src << "Currently right-click functions will not work for the AI (except examine), and will either be replaced with dialogs or won't be usable by the AI."
- src << "Remember to adjust your camera network if you are having difficulty navigating the camera networks with the arrow keys or clicking on certain objects."
+ src << "To use something, simply click on it."
+ src << "Use say :s to speak to your cyborgs through binary."
if (!(ticker && ticker.mode && (mind in ticker.mode.malf_ai)))
show_laws()
src << "These laws may be changed by other players, or by you being the traitor."
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 447e837d6b7..0027f19e6e6 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -115,10 +115,10 @@
comm.ai += O
O << "You are playing the station's AI. The AI cannot move, but can interact with many objects while viewing them (through cameras)."
- O << "To look at other parts of the station, double-click yourself to get a camera menu."
+ O << "To look at other parts of the station, click on yourself to get a camera menu."
O << "While observing through a camera, you can use most (networked) devices which you can see, such as computers, APCs, intercoms, doors, etc."
- O << "To use something, simply double-click it."
- O << "Currently right-click functions will not work for the AI (except examine), and will either be replaced with dialogs or won't be usable by the AI."
+ O << "To use something, simply click on it."
+ O << {"Use say ":s to speak to your cyborgs through binary."}
if (!(ticker && ticker.mode && (O.mind in ticker.mode.malf_ai)))
O.show_laws()
O << "These laws may be changed by other players, or by you being the traitor."
@@ -198,9 +198,9 @@
ticker.minds += O.mind//Adds them to regular mind list.
O.loc = loc
- O << "You are playing a Robot. A Robot can interact with most electronic objects in its view point."
- O << "You must follow the laws that the AI has. You are the AI's assistant to the station basically."
- O << "To use something, simply double-click it."
+ O << "You are playing a Cyborg. A Cyborg can interact with most electronic objects in its view point."
+ O << "You must follow the laws that the AI has. You must follow orders the AI gives you."
+ O << "To use something, simply click on it."
O << {"Use say ":s to speak to fellow cyborgs and the AI through binary."}
O.job = "Cyborg"
diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm
index 44529ff3ee9..ba4f0a4ba1e 100644
--- a/code/modules/projectiles/projectile/change.dm
+++ b/code/modules/projectiles/projectile/change.dm
@@ -83,9 +83,9 @@
ticker.minds += O.mind//Adds them to regular mind list.
O.loc = loc
- O << "You are playing a Robot. A Robot can interact with most electronic objects in its view point."
- O << "You must follow the laws that the AI has. You are the AI's assistant to the station basically."
- O << "To use something, simply double-click it."
+ O << "You are playing a Cyborg. A Cyborg can interact with most electronic objects in its view point."
+ O << "You must follow the laws that the AI has. You must follow orders the AI gives you."
+ O << "To use something, simply click on it."
O << {"Use say ":s to speak to fellow cyborgs and the AI through binary."}
O.job = "Cyborg"