Final XenoArch Fixes (maybe)

This commit is contained in:
ZomgPonies
2013-10-30 03:33:07 -04:00
parent 1fe50a4e13
commit d31e276cf8
4 changed files with 262 additions and 18 deletions
+2 -2
View File
@@ -4,7 +4,7 @@
#define XENOARCH_SPREAD_CHANCE 15
#define ARTIFACT_SPAWN_CHANCE 20
var/list/artifact_spawning_turfs = list()
/datum/controller/game_controller/var/list/artifact_spawning_turfs = list()
/turf/simulated/mineral //wall piece
name = "Rock"
@@ -129,7 +129,7 @@ var/list/artifact_spawning_turfs = list()
//dont create artifact machinery in animal or plant digsites, or if we already have one
if(!artifact_find && digsite != 1 && digsite != 2 && prob(ARTIFACT_SPAWN_CHANCE))
artifact_find = new()
artifact_spawning_turfs.Add(src)
master_controller.artifact_spawning_turfs.Add(src)
if(!src.geological_data)
src.geological_data = new/datum/geosample(src)