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Switched Stun to Slowed
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@@ -92,7 +92,7 @@ obj/effect/proc_holder/spell/targeted/lightning/proc/Reset(mob/user = usr)
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current.AdjustJitter(1000) //High numbers for violent convulsions
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current.do_jitter_animation(current.jitteriness)
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current.AdjustStuttering(2)
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current.Stun(2)
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current.Slowed(3)
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spawn(20)
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current.AdjustJitter(-1000, bound_lower = 10) //Still jittery, but vastly less
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playsound(get_turf(current), 'sound/magic/LightningShock.ogg', 50, 1, -1)
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@@ -103,7 +103,7 @@ obj/effect/proc_holder/spell/targeted/lightning/proc/Reset(mob/user = usr)
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current.AdjustJitter(1000) //High numbers for violent convulsions
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current.do_jitter_animation(current.jitteriness)
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current.AdjustStuttering(2)
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current.Stun(2)
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current.Slowed(3)
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spawn(20)
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current.AdjustJitter(-1000, bound_lower = 10) //Still jittery, but vastly less
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playsound(get_turf(current), 'sound/magic/LightningShock.ogg', 50, 1, -1)
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