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https://github.com/ParadiseSS13/Paradise.git
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Subsystem created... works!
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@@ -32,8 +32,8 @@
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..()
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if(smooth)
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if(ticker && ticker.current_state == GAME_STATE_PLAYING)
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smooth_icon(src)
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smooth_icon_neighbors(src)
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queue_smooth(src)
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queue_smooth_neighbors(src)
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icon_state = ""
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if(climbable)
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verbs += /obj/structure/proc/climb_on
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@@ -46,7 +46,7 @@
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if(smooth)
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var/turf/T = get_turf(src)
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spawn(0)
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smooth_icon_neighbors(T)
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queue_smooth_neighbors(T)
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return ..()
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/obj/structure/proc/climb_on()
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