diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index a811ff35d1b..3cf48944814 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -247,8 +247,8 @@ obj/structure/windoor_assembly/Destroy() if(do_after(user, 40 * W.toolspeed, target = src)) if(src.loc && src.electronics) - for(var/obj/machinery/door/window/WD in src.loc) - if(WD.dir == src.dir) + for(var/obj/machinery/door/window/WD in loc) + if(WD.dir == dir) return density = 1 //Shouldn't matter but just incase