Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE

This commit is contained in:
Aurorablade
2019-01-29 17:42:39 -05:00
198 changed files with 5111 additions and 3030 deletions
+1 -1
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@@ -137,7 +137,7 @@ datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration =
message_admins("[key_name_admin(usr)] has added a [bantype_str] for [ckey] [(job)?"([job])":""] [(duration > 0)?"([duration] minutes)":""] with the reason: \"[reason]\" to the ban database.",1)
if(announceinirc)
send2irc("BAN ALERT","[a_ckey] applied a [bantype_str] on [ckey]")
send2discord("message", config.discord_channel_admin,"BAN ALERT","[a_ckey] applied a [bantype_str] on [ckey]")
if(kickbannedckey)
if(banned_mob && banned_mob.client && banned_mob.client.ckey == banckey)
+2 -1
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@@ -2,7 +2,8 @@
var/list/admin_verbs_default = list(
/client/proc/deadmin_self, /*destroys our own admin datum so we can play as a regular player*/
/client/proc/hide_verbs, /*hides all our adminverbs*/
/client/proc/toggleadminhelpsound, /*toggles whether we hear bwoinks*/
/client/proc/toggleadminhelpsound,
/client/proc/togglementorhelpsound,
/client/proc/cmd_mentor_check_new_players,
/client/proc/cmd_mentor_check_player_exp /* shows players by playtime */
)
+7 -7
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@@ -108,7 +108,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
if("Mentorhelp")
msg = "<span class='mentorhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, TRUE, selected_type)] ([ADMIN_QUE(mob,"?")]) ([ADMIN_PP(mob,"PP")]) ([ADMIN_VV(mob,"VV")]) ([ADMIN_SM(mob,"SM")]) ([admin_jump_link(mob)]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[UID()]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[mob.UID()]'>CL</A>)" : ""] (<A HREF='?_src_=holder;take_question=[mob.UID()];is_mhelp=1'>TAKE</A>) :</span> <span class='mentorhelp'>[msg]</span>"
for(var/client/X in mentorholders + modholders + adminholders)
if(X.prefs.sound & SOUND_ADMINHELP)
if(X.prefs.sound & SOUND_MENTORHELP)
X << 'sound/effects/adminhelp.ogg'
to_chat(X, msg)
if("Adminhelp")
@@ -136,15 +136,15 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
log_admin("[selected_type]: [key_name(src)]: [original_msg] - heard by [admin_number_present] non-AFK admins.")
if(admin_number_present <= 0)
if(!admin_number_afk)
send2adminirc("[selected_type] from [key_name(src)]: [original_msg] - !!No admins online!!")
send2admindiscord("[selected_type] from [key_name(src)]: [original_msg] - !!No admins online!!")
else
send2adminirc("[selected_type] from [key_name(src)]: [original_msg] - !!All admins AFK ([admin_number_afk])!!")
send2admindiscord("[selected_type] from [key_name(src)]: [original_msg] - !!All admins AFK ([admin_number_afk])!!")
else
send2adminirc("[selected_type] from [key_name(src)]: [original_msg]")
send2admindiscord("[selected_type] from [key_name(src)]: [original_msg]")
feedback_add_details("admin_verb","AH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/proc/send2irc_adminless_only(source, msg, requiredflags = R_BAN)
/proc/send2discord_adminless_only(source, msg, requiredflags = R_BAN)
var/admin_number_total = 0 //Total number of admins
var/admin_number_afk = 0 //Holds the number of admins who are afk
var/admin_number_ignored = 0 //Holds the number of admins without +BAN (so admins who are not really admins)
@@ -166,7 +166,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
var/admin_number_present = admin_number_total - admin_number_decrease //Number of admins who are neither afk nor invalid
if(admin_number_present <= 0)
if(!admin_number_afk && !admin_number_ignored)
send2irc(source, "[msg] - No admins online")
send2discord("message", source, "[msg] - No admins online")
else
send2irc(source, "[msg] - All admins AFK ([admin_number_afk]/[admin_number_total]) or skipped ([admin_number_ignored]/[admin_number_total])")
send2discord("message", source, "[msg] - All admins AFK ([admin_number_afk]/[admin_number_total]) or skipped ([admin_number_ignored]/[admin_number_total])")
return admin_number_present
+3
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@@ -71,6 +71,9 @@
var/turf/T = locate(tx, ty, tz)
if(T)
admin_forcemove(usr, T)
if(isobserver(usr))
var/mob/dead/observer/O = usr
O.ManualFollow(T)
feedback_add_details("admin_verb","JC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to coordinates [tx], [ty], [tz]")
+1 -1
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@@ -218,7 +218,7 @@
to_chat(src, "<span class='notice'>[msg]</span>")
return
send2adminirc("PlayerPM from [key_name(src)]: [html_decode(msg)]")
send2admindiscord("PlayerPM from [key_name(src)]: [html_decode(msg)]")
to_chat(src, "<font color='blue'>IRC PM to-<b>IRC-Admins</b>: [msg]</font>")
+1
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@@ -119,6 +119,7 @@ var/global/sent_honksquad = 0
equip_to_slot_or_del(new /obj/item/stamp/clown(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/toy/crayon/rainbow(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/reagent_containers/spray/waterflower(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/reagent_containers/food/pill/patch/jestosterone(src), slot_r_store)
if(prob(50))
equip_to_slot_or_del(new /obj/item/gun/energy/clown(src), slot_in_backpack)
else
@@ -85,14 +85,13 @@ var/global/sent_syndicate_strike_team = 0
to_chat(new_syndicate_commando, "<span class='notice'>You are an Elite Syndicate [is_leader ? "<B>TEAM LEADER</B>" : "commando"] in the service of the Syndicate. \nYour current mission is: <span class='userdanger'>[input]</span></span>")
new_syndicate_commando.faction += "syndicate"
var/datum/atom_hud/antag/opshud = huds[ANTAG_HUD_OPS]
opshud.join_hud(new_syndicate_commando.mind.current)
set_antag_hud(new_syndicate_commando.mind.current, "hudoperative")
new_syndicate_commando.regenerate_icons()
is_leader = FALSE
syndicate_commando_number--
for(var/obj/effect/landmark/L in GLOB.landmarks_list)
if(L.name == "Syndicate-Commando-Bomb")
new /obj/effect/spawner/newbomb/timer/syndicate(L.loc)
qdel(L)
message_admins("<span class='notice'>[key_name_admin(usr)] has spawned a Syndicate strike squad.</span>", 1)
log_admin("[key_name(usr)] used Spawn Syndicate Squad.")
feedback_add_details("admin_verb","SDTHS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -122,49 +121,46 @@ var/global/sent_syndicate_strike_team = 0
qdel(spawn_location)
return new_syndicate_commando
/mob/living/carbon/human/proc/equip_syndicate_commando(is_leader = FALSE)
/mob/living/carbon/human/proc/equip_syndicate_commando(is_leader = FALSE, full_gear = FALSE)
var/obj/item/radio/R = new /obj/item/radio/headset/syndicate/alt/syndteam(src)
R.set_frequency(SYNDTEAM_FREQ)
equip_to_slot_or_del(R, slot_l_ear)
equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(src), slot_w_uniform)
equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/syndie/advance(src), slot_shoes)
if(is_leader)
equip_to_slot_or_del(new /obj/item/clothing/suit/space/syndicate/black/red/strike(src), slot_wear_suit)
else
equip_to_slot_or_del(new /obj/item/clothing/suit/space/syndicate/black/strike(src), slot_wear_suit)
if(!full_gear)
equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(src), slot_shoes)
equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(src), slot_gloves)
if(is_leader)
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/syndicate/black/red/strike(src), slot_head)
else
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/syndicate/black/strike(src), slot_head)
equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate(src), slot_wear_mask)
equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses)
equip_to_slot_or_del(new /obj/item/storage/backpack/security(src), slot_back)
equip_to_slot_or_del(new /obj/item/ammo_box/magazine/mm556x45)
equip_to_slot_or_del(new /obj/item/storage/box/survival_syndi(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/ammo_box/magazine/m45(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/gun/projectile/revolver(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/ammo_box/a357(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/reagent_containers/hypospray/combat/nanites(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/grenade/plastic/x4(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/flashlight(src), slot_in_backpack)
if(is_leader)
equip_to_slot_or_del(new /obj/item/pinpointer(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/disk/nuclear(src), slot_in_backpack)
else
equip_to_slot_or_del(new /obj/item/grenade/plastic/x4(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/card/emag(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/melee/energy/sword/saber(src), slot_l_store)
equip_to_slot_or_del(new /obj/item/grenade/empgrenade(src), slot_r_store)
equip_to_slot_or_del(new /obj/item/tank/emergency_oxygen/double/full(src), slot_s_store)
equip_to_slot_or_del(new /obj/item/gun/projectile/automatic/pistol/m1911(src), slot_belt)
equip_to_slot_or_del(new /obj/item/card/emag(src), slot_r_store)
equip_to_slot_or_del(new /obj/item/melee/energy/sword/saber/red(src), slot_l_store)
equip_to_slot_or_del(new /obj/item/gun/projectile/automatic/l6_saw(src), slot_r_hand)
if(full_gear)
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/sst(src), slot_head)
equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate(src), slot_wear_mask)
equip_to_slot_or_del(new /obj/item/clothing/suit/space/hardsuit/syndi/elite/sst(src), slot_wear_suit)
equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses)
equip_to_slot_or_del(new /obj/item/storage/belt/military/sst(src), slot_belt)
equip_to_slot_or_del(new /obj/item/tank/jetpack/oxygen/harness(src), slot_s_store)
equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/syndie/advance(src), slot_shoes)
equip_to_slot_or_del(new /obj/item/gun/projectile/automatic/l6_saw(src), slot_r_hand)
equip_to_slot_or_del(new /obj/item/ammo_box/magazine/mm556x45(src), slot_in_backpack)
var/obj/item/implant/dust/D = new /obj/item/implant/dust(src)
D.implant(src)
var/obj/item/card/id/syndicate/W = new(src) //Untrackable by AI
W.name = "[real_name]'s ID Card"
W.icon_state = "syndie"
W.access = get_all_accesses()//They get full station access because obviously the syndicate has HAAAX, and can make special IDs for their most elite members.
W.assignment = "Syndicate Commando"
W.access += get_syndicate_access(W.assignment)
W.registered_name = real_name