LINDA -> MILLA (#25328)

* LINDA -> MILLA

* Tiles now change their atmos mode properly.

* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Begone, var!

* MILLA -> milla

* Lint.

* More lint.

* Prevent negative/NaN atmos from spreading.

* Made fires start more reliably.

* Undef what the rest should not see.

* Enums are nice.

* Match LINDA better.

* Debugging verbs.

* Debug verb fixes.

* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND

* Block superconductivity on a couple more things for Lavaland.

* Updated milla.dll

* Lavaland map fixes.

* Missed a spot.

* Begone, var! (again)

* Add libmilla_ci.so for continuous integration tests.

* Install/contributing instructions for MILLA.

* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.

* Banish bad naming.

* Better naming and debug stats for SSair.

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Magic numbers and formatting.

* Don't screw up the temperature during reactions.

* Efficiency and readability.

* Fix hotspots.

* Removed redundant safety (MILLA will already output an error)

* Optimizations.

* oops

* TGS build script update.

* Change API of gas_mixture and how you get one from a turf.

* Get in there.

* so many vars

* MILLA binary updates.

* Lint

* Made MT cost more honest.

* Gave MILLA a read-only mode.

* More read-only vs synchronized mode work.

* Even more.

* Synchronize disposals.

* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.

* MILLA <3 Tracy

* lint

* cargo fmt

* more lint

* Test needed MILLA sync.

* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.

* Push new MILLA DLL

* Build MILLA

* Update PR instructions for MILLA.

* Add some fancy plasmaglass windows to the Lifebringers' ship.

* The golems remembered that they should insulate *all* their engines.

* First round of TM bugfixes.

* Build MILLA

* fix two lavaland ruin turf types

* bunch more maps

* fixes milla ci and makes the interesting turf verb better

* Solid turfs can no longer conduct heat (for now...)

* Made indoor tiles in beach and winter biodomes not lavaland air.

* Re-added random IT teleport, adjusted warning message

* Fixed a tinted window on Lavaland to be a plasglass window instead.

* Made firelocks and holofans heatproof

* Made RPD auto-wrench pipes if you have a wrench in your offhand.

* Runtime fixes.

* Made visuals update more reliably.

* Lint

* Update .github/CONTRIBUTING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* The Syndicate have installed tiny fans on their research base.

* The syndicate have figured out how to make plastitanium windows heatproof.

* This is getting out of hand. Now there are two of them.

* Un-break the auto-wrenching that I broke before committing.

* Build MILLA

* Build MILLA

* Massive MILLA refactor, assorted bugfixes.

* Build MILLA

* Explicit typing.

* Less sleeping/blocking.

* Build MILLA

* Yes, yes, this part can sleep.

* Build MILLA

* SSair reporting improvements.

* Build MILLA

* Please do not dock twice and splat yourself.

* Build MILLA

* Pls to not make SM go nuts.

* Build MILLA

* Build MILLA

* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.

* Build MILLA

* Lint

* Temporary logging, begone.

* Build MILLA

* Prevent hotspot strobing.

* Add in radiate_to_spess behavior.

* Build MILLA

* progress

* Compiling is good.

* bugfixes

* Progress.

* Ruins update.

* This one exists.

* Fixup temporary hotspots to last longer than one tick.

* Add/fix comments.

* Cut the slash.

* Fix test.

* No sleep for you.

* Build MILLA

* Prevent nested MILLA safety from runtiming.

* Build MILLA

* Runtime fix.

* Build MILLA

* Fix canisters not updating icon when gas contents change.

* Build MILLA

* Build MILLA

* Fixed an issue that made mechs very cold on environment air.

* Build MILLA

* oops

* Build MILLA

* Walls can make loud noises again.

* Build MILLA

* Fixes a rare runtime.

* Build MILLA

* Update .github/DOWNLOADING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Review suggestions

* Lint

* Build MILLA

* bound_mixtures now only contains mixtures that can be written

* Build MILLA

* Apply suggestions from code review

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* Restore the original async behavior of pyro anomalies.

* Build MILLA

* Build MILLA

* Make the safety assertion in /datum/milla_safe safer.

* Build MILLA

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: GDN <Roanrichards1@Gmail.com>
This commit is contained in:
Charlie Nolan
2024-06-09 07:18:11 +00:00
committed by GitHub
co-authored by Burzah GDN AffectedArc07 FunnyMan3595 paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com> warriorstar-orion GDN
parent 56b4da8ffc
commit d3584b1d1c
200 changed files with 7244 additions and 3918 deletions
+8 -8
View File
@@ -55,7 +55,7 @@
var/is_alien = TRUE
/obj/structure/alien/resin/Initialize(mapload)
air_update_turf(1)
recalculate_atmos_connectivity()
if(!is_alien)
return ..()
for(var/obj/structure/alien/weeds/node/W in get_turf(src))
@@ -69,14 +69,14 @@
var/turf/T = get_turf(src)
playsound(loc, 'sound/effects/alien_resin_break2.ogg', 100, TRUE)
. = ..()
T.air_update_turf(TRUE)
T.recalculate_atmos_connectivity()
/obj/structure/alien/resin/Move()
var/turf/T = loc
..()
move_update_air(T)
/obj/structure/alien/resin/CanAtmosPass()
/obj/structure/alien/resin/CanAtmosPass(direction)
return !density
/obj/structure/alien/resin/attack_alien(mob/living/carbon/alien/humanoid/user)
@@ -96,8 +96,8 @@
smoothing_groups = list(SMOOTH_GROUP_ALIEN_RESIN, SMOOTH_GROUP_ALIEN_WALLS)
canSmoothWith = list(SMOOTH_GROUP_ALIEN_WALLS)
/obj/structure/alien/resin/wall/BlockSuperconductivity()
return TRUE
/obj/structure/alien/resin/wall/get_superconductivity(direction)
return FALSE
/*
*Resin-Door - Borrows its code from Mineral-Door, not a subtype due to needing many overrides if so
@@ -135,7 +135,7 @@
/obj/structure/alien/resin/door/Destroy()
density = FALSE
QUEUE_SMOOTH_NEIGHBORS(src)
air_update_turf(1)
recalculate_atmos_connectivity()
return ..()
/obj/structure/alien/resin/door/Move()
@@ -153,7 +153,7 @@
if(user.can_advanced_admin_interact())
operate()
/obj/structure/alien/resin/door/CanAtmosPass(turf/T)
/obj/structure/alien/resin/door/CanAtmosPass(direction)
return !density
/obj/structure/alien/resin/door/proc/try_to_operate(mob/user, bumped_open = FALSE)
@@ -197,7 +197,7 @@
addtimer(CALLBACK(src, PROC_REF(operate_update), bumped_open), 1 SECONDS)
/obj/structure/alien/resin/door/proc/operate_update(bumped_open)
air_update_turf(1)
recalculate_atmos_connectivity()
update_icon(UPDATE_ICON_STATE)
is_operating = FALSE
@@ -383,23 +383,25 @@
var/target_temp = T0C - 40
var/cooling_power = 40
/obj/structure/closet/crate/freezer/return_air()
/obj/structure/closet/crate/freezer/return_obj_air()
RETURN_TYPE(/datum/gas_mixture)
var/datum/gas_mixture/gas = (..())
if(!gas) return null
var/datum/gas_mixture/gas = ..()
if(!gas)
var/turf/T = get_turf(src)
gas = T.get_readonly_air()
var/datum/gas_mixture/newgas = new/datum/gas_mixture()
newgas.oxygen = gas.oxygen
newgas.carbon_dioxide = gas.carbon_dioxide
newgas.nitrogen = gas.nitrogen
newgas.toxins = gas.toxins
newgas.set_oxygen(gas.oxygen())
newgas.set_carbon_dioxide(gas.carbon_dioxide())
newgas.set_nitrogen(gas.nitrogen())
newgas.set_toxins(gas.toxins())
newgas.volume = gas.volume
newgas.temperature = gas.temperature
if(newgas.temperature <= target_temp) return
newgas.set_temperature(gas.temperature())
if(newgas.temperature() <= target_temp) return
if((newgas.temperature - cooling_power) > target_temp)
newgas.temperature -= cooling_power
if((newgas.temperature() - cooling_power) > target_temp)
newgas.set_temperature(newgas.temperature() - cooling_power)
else
newgas.temperature = target_temp
newgas.set_temperature(target_temp)
return newgas
/obj/structure/closet/crate/freezer/iv_storage
+4 -4
View File
@@ -35,7 +35,7 @@
/obj/structure/falsewall/Initialize(mapload)
. = ..()
air_update_turf(1)
recalculate_atmos_connectivity()
/obj/structure/falsewall/examine_status(mob/user)
var/healthpercent = (obj_integrity/max_integrity) * 100
@@ -52,10 +52,10 @@
/obj/structure/falsewall/Destroy()
density = FALSE
air_update_turf(1)
recalculate_atmos_connectivity()
return ..()
/obj/structure/falsewall/CanAtmosPass(turf/T)
/obj/structure/falsewall/CanAtmosPass(direction)
return !density
/obj/structure/falsewall/attack_ghost(mob/user)
@@ -84,7 +84,7 @@
density = TRUE
set_opacity(TRUE)
icon_state = "fwall_closing"
air_update_turf(TRUE)
recalculate_atmos_connectivity()
opening = FALSE
update_icon()
@@ -15,9 +15,9 @@
/obj/machinery/grey_autocloner/Initialize(mapload)
. = ..()
air_contents = new()
air_contents.oxygen = MOLES_O2STANDARD * 2
air_contents.nitrogen = MOLES_N2STANDARD
air_contents.temperature = T20C
air_contents.set_oxygen(MOLES_O2STANDARD * 2)
air_contents.set_nitrogen(MOLES_N2STANDARD)
air_contents.set_temperature(T20C)
/obj/machinery/grey_autocloner/Destroy() //These will only be not null if deleted with someone in it
occupant = null
+1 -1
View File
@@ -205,7 +205,7 @@
W.setDir(dir_to_set)
W.ini_dir = dir_to_set
W.anchored = FALSE
air_update_turf(TRUE)
recalculate_atmos_connectivity()
W.update_nearby_icons()
W.state = WINDOW_OUT_OF_FRAME
S.use(2)
+8 -3
View File
@@ -85,15 +85,20 @@
/obj/structure/holosign/barrier/atmos/Initialize(mapload)
. = ..()
air_update_turf(TRUE)
recalculate_atmos_connectivity()
/obj/structure/holosign/barrier/atmos/CanAtmosPass(turf/T)
// Airtight.
/obj/structure/holosign/barrier/atmos/CanAtmosPass(direction)
return FALSE
// Heatproof.
/obj/structure/holosign/barrier/atmos/get_superconductivity(direction)
return 0
/obj/structure/holosign/barrier/atmos/Destroy()
var/turf/T = get_turf(src)
. = ..()
T.air_update_turf(TRUE)
T.recalculate_atmos_connectivity()
/obj/structure/holosign/barrier/cyborg
name = "Energy Field"
+5 -5
View File
@@ -35,17 +35,17 @@
/obj/structure/inflatable/Initialize(location)
..()
air_update_turf(TRUE)
recalculate_atmos_connectivity()
/obj/structure/inflatable/Destroy()
var/turf/T = get_turf(src)
. = ..()
T.air_update_turf(TRUE)
T.recalculate_atmos_connectivity()
/obj/structure/inflatable/CanPass(atom/movable/mover, turf/target, height=0)
return
/obj/structure/inflatable/CanAtmosPass(turf/T)
/obj/structure/inflatable/CanAtmosPass(direction)
return !density
/obj/structure/inflatable/attack_hand(mob/user)
@@ -121,7 +121,7 @@
return !opacity
return !density
/obj/structure/inflatable/door/CanAtmosPass(turf/T)
/obj/structure/inflatable/door/CanAtmosPass(direction)
return !density
/obj/structure/inflatable/door/proc/try_to_operate(atom/user)
@@ -151,7 +151,7 @@
state_open = !state_open
update_icon(UPDATE_ICON_STATE)
is_operating = FALSE
air_update_turf(1)
recalculate_atmos_connectivity()
/obj/structure/inflatable/door/update_icon_state()
if(state_open)
@@ -26,12 +26,12 @@
/obj/structure/mineral_door/Initialize()
. = ..()
initial_state = icon_state
air_update_turf(1)
recalculate_atmos_connectivity()
AddComponent(/datum/component/debris, DEBRIS_SPARKS, -20, 10)
/obj/structure/mineral_door/Destroy()
density = FALSE
air_update_turf(1)
recalculate_atmos_connectivity()
return ..()
/obj/structure/mineral_door/Move()
@@ -62,7 +62,7 @@
return !opacity
return !density
/obj/structure/mineral_door/CanAtmosPass(turf/T)
/obj/structure/mineral_door/CanAtmosPass(direction)
return !density
/obj/structure/mineral_door/proc/try_to_operate(atom/user)
@@ -98,7 +98,7 @@
density = !density
opacity = !opacity
state_open = !state_open
air_update_turf(1)
recalculate_atmos_connectivity()
update_icon(UPDATE_ICON_STATE)
is_operating = FALSE
@@ -168,7 +168,7 @@
/obj/structure/mineral_door/transparent/operate_update()
density = !density
state_open = !state_open
air_update_turf(TRUE)
recalculate_atmos_connectivity()
update_icon(UPDATE_ICON_STATE)
is_operating = FALSE
+3 -3
View File
@@ -101,12 +101,12 @@
/obj/structure/plasticflaps/mining/Initialize()
. = ..()
air_update_turf(TRUE)
recalculate_atmos_connectivity()
/obj/structure/plasticflaps/mining/Destroy()
var/turf/T = get_turf(src)
. = ..()
T.air_update_turf(TRUE)
T.recalculate_atmos_connectivity()
/obj/structure/plasticflaps/mining/CanAtmosPass(turf/T)
/obj/structure/plasticflaps/mining/CanAtmosPass(direction)
return FALSE
@@ -29,9 +29,9 @@
/obj/structure/transit_tube_pod/Initialize(mapload)
. = ..()
air_contents.oxygen = MOLES_O2STANDARD * 2
air_contents.nitrogen = MOLES_N2STANDARD
air_contents.temperature = T20C
air_contents.set_oxygen(MOLES_O2STANDARD * 2)
air_contents.set_nitrogen(MOLES_N2STANDARD)
air_contents.set_temperature(T20C)
for(var/obj/structure/transit_tube/tube in loc)
dir = pick(tube.directions())
@@ -171,32 +171,30 @@
else
moving = FALSE
// Should I return a copy here? If the caller edits or qdel()s the returned
// datum, there might be problems if I don't...
/obj/structure/transit_tube_pod/return_air()
/obj/structure/transit_tube_pod/return_obj_air()
RETURN_TYPE(/datum/gas_mixture)
var/datum/gas_mixture/GM = new()
GM.copy_from(air_contents)
return GM
// For now, copying what I found in an unused FEA file (and almost identical in a
// used ZAS file). Means that assume_air and remove_air don't actually alter the
// air contents.
/obj/structure/transit_tube_pod/assume_air(datum/gas_mixture/giver)
return air_contents.merge(giver)
/obj/structure/transit_tube_pod/remove_air(amount)
return air_contents.remove(amount)
return air_contents
// Called when a pod arrives at, and before a pod departs from a station,
// giving it a chance to mix its internal air supply with the turf it is
// currently on.
/obj/structure/transit_tube_pod/proc/mix_air()
var/datum/gas_mixture/environment = loc.return_air()
var/datum/milla_safe/transit_pod_mix/milla = new()
milla.invoke_async(src)
/datum/milla_safe/transit_pod_mix
/datum/milla_safe/transit_pod_mix/on_run(obj/structure/transit_tube_pod/pod)
var/datum/gas_mixture/environment = null
if(isobj(pod.loc))
var/obj/O = pod.loc
environment = O.return_obj_air()
if(isnull(environment))
var/turf/T = get_turf(pod)
environment = get_turf_air(T)
var/env_pressure = environment.return_pressure()
var/int_pressure = air_contents.return_pressure()
var/int_pressure = pod.air_contents.return_pressure()
var/total_pressure = env_pressure + int_pressure
if(total_pressure == 0)
@@ -211,11 +209,11 @@
var/transfer_in = max(0.1, 0.5 * (env_pressure - int_pressure) / total_pressure)
var/transfer_out = max(0.1, 0.3 * (int_pressure - env_pressure) / total_pressure)
var/datum/gas_mixture/from_env = loc.remove_air(environment.total_moles() * transfer_in)
var/datum/gas_mixture/from_int = air_contents.remove(air_contents.total_moles() * transfer_out)
var/datum/gas_mixture/from_env = environment.remove(environment.total_moles() * transfer_in)
var/datum/gas_mixture/from_int = pod.air_contents.remove(pod.air_contents.total_moles() * transfer_out)
loc.assume_air(from_int)
air_contents.merge(from_env)
environment.merge(from_int)
pod.air_contents.merge(from_env)
@@ -55,12 +55,12 @@
if(set_dir)
dir = set_dir
ini_dir = dir
air_update_turf(1)
recalculate_atmos_connectivity()
/obj/structure/windoor_assembly/Destroy()
density = FALSE
QDEL_NULL(electronics)
air_update_turf(1)
recalculate_atmos_connectivity()
return ..()
/obj/structure/windoor_assembly/Move()
@@ -87,13 +87,13 @@
return FALSE
else if(istype(mover, /obj/machinery/door/window) && !valid_window_location(loc, mover.dir))
return FALSE
return 1
return TRUE
/obj/structure/windoor_assembly/CanAtmosPass(turf/T)
if(get_dir(loc, T) == dir)
/obj/structure/windoor_assembly/CanAtmosPass(direction)
if(direction == dir)
return !density
else
return 1
return TRUE
/obj/structure/windoor_assembly/CheckExit(atom/movable/mover, turf/target)
if(istype(mover) && mover.checkpass(PASSGLASS))
+20 -18
View File
@@ -35,6 +35,8 @@
var/mutable_appearance/edge_overlay
/// Minimum environment smash level (found on simple animals) to break through this instantly
var/env_smash_level = ENVIRONMENT_SMASH_STRUCTURES
/// How well this window resists superconductivity.
var/superconductivity = WINDOW_HEAT_TRANSFER_COEFFICIENT
/obj/structure/window/examine(mob/user)
. = ..()
@@ -75,7 +77,7 @@
real_explosion_block = explosion_block
explosion_block = EXPLOSION_BLOCK_PROC
air_update_turf(TRUE)
recalculate_atmos_connectivity()
/obj/structure/window/proc/toggle_polarization()
if(opacity)
@@ -266,7 +268,7 @@
if(!I.use_tool(src, user, decon_speed, volume = I.tool_volume, extra_checks = CALLBACK(src, PROC_REF(check_state_and_anchored), state, anchored)))
return
anchored = !anchored
air_update_turf(TRUE)
recalculate_atmos_connectivity()
update_nearby_icons()
to_chat(user, "<span class='notice'>You [anchored ? "fasten the frame to":"unfasten the frame from"] the floor.</span>")
@@ -276,7 +278,7 @@
if(!I.use_tool(src, user, decon_speed, volume = I.tool_volume, extra_checks = CALLBACK(src, PROC_REF(check_anchored), anchored)))
return
anchored = !anchored
air_update_turf(TRUE)
recalculate_atmos_connectivity()
update_nearby_icons()
to_chat(user, "<span class='notice'>You [anchored ? "fasten the window to":"unfasten the window from"] the floor.</span>")
@@ -398,7 +400,7 @@
/obj/structure/window/Destroy()
density = FALSE
air_update_turf(1)
recalculate_atmos_connectivity()
update_nearby_icons()
return ..()
@@ -413,10 +415,15 @@
anchored = FALSE
QUEUE_SMOOTH_NEIGHBORS(src)
/obj/structure/window/CanAtmosPass(turf/T)
/obj/structure/window/CanAtmosPass(direction)
if(!anchored || !density)
return TRUE
return !(FULLTILE_WINDOW_DIR == dir || (dir & get_dir(loc, T)))
return !(FULLTILE_WINDOW_DIR == dir || (dir & direction))
/obj/structure/window/get_superconductivity(direction)
if(dir == FULLTILE_WINDOW_DIR || dir & direction)
return superconductivity
return ..()
//This proc is used to update the icons of nearby windows.
/obj/structure/window/proc/update_nearby_icons()
@@ -619,9 +626,7 @@
explosion_block = 1
armor = list(MELEE = 75, BULLET = 5, LASER = 0, ENERGY = 0, BOMB = 45, RAD = 100, FIRE = 99, ACID = 100)
rad_insulation = RAD_NO_INSULATION
/obj/structure/window/plasmabasic/BlockSuperconductivity()
return 1
superconductivity = ZERO_HEAT_TRANSFER_COEFFICIENT
/obj/structure/window/plasmareinforced
name = "reinforced plasma window"
@@ -638,13 +643,11 @@
rad_insulation = RAD_NO_INSULATION
damage_deflection = 21
env_smash_level = ENVIRONMENT_SMASH_WALLS // these windows are a fair bit tougher
superconductivity = ZERO_HEAT_TRANSFER_COEFFICIENT
/obj/structure/window/plasmareinforced/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
return
/obj/structure/window/plasmareinforced/BlockSuperconductivity()
return 1 //okay this SHOULD MAKE THE TOXINS CHAMBER WORK
/obj/structure/window/full
glass_amount = 2
dir = FULLTILE_WINDOW_DIR
@@ -679,9 +682,7 @@
rad_insulation = RAD_NO_INSULATION
edge_overlay_file = 'icons/obj/smooth_structures/windows/window_edges.dmi'
env_smash_level = ENVIRONMENT_SMASH_WALLS // these windows are a fair bit tougher
/obj/structure/window/full/plasmabasic/BlockSuperconductivity()
return TRUE
superconductivity = ZERO_HEAT_TRANSFER_COEFFICIENT
/obj/structure/window/full/plasmareinforced
name = "reinforced plasma window"
@@ -700,13 +701,11 @@
rad_insulation = RAD_NO_INSULATION
edge_overlay_file = 'icons/obj/smooth_structures/windows/reinforced_window_edges.dmi'
env_smash_level = ENVIRONMENT_SMASH_RWALLS // these ones are insanely tough
superconductivity = ZERO_HEAT_TRANSFER_COEFFICIENT
/obj/structure/window/full/plasmareinforced/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
return
/obj/structure/window/full/plasmareinforced/BlockSuperconductivity()
return TRUE
/obj/structure/window/full/reinforced
name = "reinforced window"
desc = "It looks rather strong. Might take a few good hits to shatter it."
@@ -751,6 +750,8 @@
canSmoothWith = list(SMOOTH_GROUP_WINDOW_FULLTILE_SHUTTLE, SMOOTH_GROUP_TITANIUM_WALLS)
glass_type = /obj/item/stack/sheet/titaniumglass
env_smash_level = ENVIRONMENT_SMASH_RWALLS // shuttle windows should probably be a bit stronger, too
// Mostly for the mining shuttle.
superconductivity = ZERO_HEAT_TRANSFER_COEFFICIENT
/obj/structure/window/full/shuttle/narsie_act()
color = "#3C3434"
@@ -773,6 +774,7 @@
glass_type = /obj/item/stack/sheet/plastitaniumglass
smoothing_groups = list(SMOOTH_GROUP_SHUTTLE_PARTS, SMOOTH_GROUP_WINDOW_FULLTILE_PLASTITANIUM, SMOOTH_GROUP_PLASTITANIUM_WALLS)
canSmoothWith = list(SMOOTH_GROUP_WINDOW_FULLTILE_PLASTITANIUM, SMOOTH_GROUP_SYNDICATE_WALLS, SMOOTH_GROUP_PLASTITANIUM_WALLS)
superconductivity = ZERO_HEAT_TRANSFER_COEFFICIENT
/obj/structure/window/reinforced/clockwork
name = "brass window"