Adds link mode

This commit is contained in:
monster860
2016-04-02 21:40:49 -04:00
parent bac5ffa829
commit d379822c9c
3 changed files with 112 additions and 1 deletions
+112 -1
View File
@@ -6,7 +6,8 @@
#define COPY_BUILDMODE 6
#define AREAEDIT_BUILDMODE 7
#define FILL_BUILDMODE 8
#define NUM_BUILDMODES 8
#define LINK_BUILDMODE 9
#define NUM_BUILDMODES 9
/obj/screen/buildmode
icon = 'icons/misc/buildmode.dmi'
@@ -90,6 +91,32 @@
cl = null
qdel(I)
/obj/effect/buildmode_line
var/image/I
var/client/cl
/obj/effect/buildmode_line/New(var/client/c, var/atom/atom_a, var/atom/atom_b, var/linename)
name = linename
loc = get_turf(atom_a)
I = image('icons/misc/mark.dmi', src, "line", 19.0)
var/x_offset = ((atom_b.x * 32) + atom_b.pixel_x) - ((atom_a.x * 32) + atom_a.pixel_x)
var/y_offset = ((atom_b.y * 32) + atom_b.pixel_y) - ((atom_a.y * 32) + atom_a.pixel_y)
var/matrix/M = matrix()
M.Translate(0, 16)
M.Scale(1, sqrt((x_offset * x_offset) + (y_offset * y_offset)) / 32)
M.Turn(90 - Atan2(x_offset, y_offset)) // So... You pass coords in order x,y to this version of atan2. It should be called acsc2.
M.Translate(atom_a.pixel_x, atom_a.pixel_y)
transform = M
cl = c
cl.images += I
/obj/effect/buildmode_line/Destroy()
cl.images -= I
cl = null
qdel(I)
/datum/click_intercept
var/client/holder = null
var/list/obj/screen/buttons = list()
@@ -133,6 +160,9 @@
var/area/storedarea = null
var/image/areaimage
var/atom/movable/stored = null
var/list/link_lines = list()
var/obj/link_obj
var/valid_links = 0
/datum/click_intercept/buildmode/New(client/c)
..()
@@ -210,6 +240,11 @@
user << "<span class='notice'>Left Mouse Button on turf/obj/mob = Select corner</span>"
user << "<span class='notice'>Right Mouse Button on buildmode button = Select object type</span>"
user << "<span class='notice'>***********************************************************</span>"
if(LINK_BUILDMODE)
user << "<span class='notice'>***********************************************************</span>"
user << "<span class='notice'>Left Mouse Button on obj = Select button to link</span>"
user << "<span class='notice'>Right Mouse Button on obj = Link/unlink to selected button"
user << "<span class='notice'>***********************************************************</span>"
/datum/click_intercept/buildmode/proc/change_settings(mob/user)
switch(mode)
@@ -310,6 +345,9 @@
areaimage.loc = storedarea
else
areaimage.loc = null
for(var/obj/effect/buildmode_line/L in link_lines)
qdel(L)
link_lines -= L
/datum/click_intercept/buildmode/proc/select_tile(var/turf/T)
return new /obj/effect/buildmode_reticule(T, holder)
@@ -482,3 +520,76 @@
//Something wrong - Reset
deselect_region()
if(LINK_BUILDMODE)
if(left_click && istype(object, /obj/machinery))
link_obj = object
if(right_click && istype(object, /obj/machinery))
if(istype(link_obj, /obj/machinery/door_control) && istype(object, /obj/machinery/door/airlock))
var/obj/machinery/door_control/M = link_obj
var/obj/machinery/door/airlock/P = object
if(!M.id || M.id == "")
M.id = input(holder, "Please select an ID for the button", "Buildmode", "")
if(!M.id || M.id == "")
goto(line_jump)
if(P.id_tag == M.id && (P in range(M.range, M)) && P.id_tag && P.id_tag != "")
P.id_tag = null
holder << "[P] unlinked."
goto(line_jump)
if(!M.normaldoorcontrol)
if(link_lines.len && alert(holder, "Warning: This will disable links to connected pod doors. Continue?", "Buildmode", "Yes", "No") == "No")
goto(line_jump)
M.normaldoorcontrol = 1
if(P.id_tag && alert(holder, "Warning: This will unlink something else from the door. Continue?", "Buildmode", "Yes", "No") == "No")
goto(line_jump)
P.id_tag = M.id
if(istype(link_obj, /obj/machinery/door_control) && istype(object, /obj/machinery/door/poddoor))
var/obj/machinery/door_control/M = link_obj
var/obj/machinery/door/poddoor/P = object
if(!M.id || M.id == "")
M.id = input(holder, "Please select an ID for the button", "Buildmode", "")
if(!M.id || M.id == "")
goto(line_jump)
if(P.id_tag == M.id && P.id_tag && P.id_tag != "")
P.id_tag = null
holder << "[P] unlinked."
goto(line_jump)
if(M.normaldoorcontrol)
if(link_lines.len && alert(holder, "Warning: This will disable links to connected airlocks. Continue?", "Buildmode", "Yes", "No") == "No")
goto(line_jump)
M.normaldoorcontrol = 0
if(!M.id || M.id == "")
M.id = input(holder, "Please select an ID for the button", "Buildmode", "")
if(!M.id || M.id == "")
goto(line_jump)
if(P.id_tag && P.id_tag != 1 && alert(holder, "Warning: This will unlink something else from the door. Continue?", "Buildmode", "Yes", "No") == "No")
goto(line_jump)
P.id_tag = M.id
line_jump // For the goto
valid_links = 0
for(var/obj/effect/buildmode_line/L in link_lines)
qdel(L)
link_lines -= L
if(istype(link_obj, /obj/machinery/door_control))
var/obj/machinery/door_control/M = link_obj
for(var/obj/machinery/door/airlock/P in range(M.range,M))
if(P.id_tag == M.id)
var/obj/effect/buildmode_line/L = new(holder, M, P, "[M.name] to [P.name]")
L.color = M.normaldoorcontrol ? "#339933" : "#993333"
if(M.normaldoorcontrol)
valid_links = 1
link_lines += L
var/obj/effect/buildmode_line/L2 = new(holder, P, M, "[M.name] to [P.name]") // Yes, reversed one so that you can see it from both sides.
L2.color = L.color
link_lines += L2
for(var/obj/machinery/door/poddoor/P in world)
if(P.id_tag == M.id)
var/obj/effect/buildmode_line/L = new(holder, M, P, "[M.name] to [P.name]")
L.color = M.normaldoorcontrol ? "#993333" : "#339933"
if(M.normaldoorcontrol)
valid_links = 0
link_lines += L
var/obj/effect/buildmode_line/L2 = new(holder, P, M, "[M.name] to [P.name]") // Yes, reversed one so that you can see it from both sides.
L2.color = L.color
link_lines += L2