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Ghosts now don't call moved twice (#20751)
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@@ -8,14 +8,14 @@
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update_z(null)
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return ..()
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/mob/dead/forceMove(atom/destination)
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/mob/dead/forceMove(atom/destination, direction = NONE)
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var/turf/old_turf = get_turf(src)
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var/turf/new_turf = get_turf(destination)
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if (old_turf?.z != new_turf?.z)
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onTransitZ(old_turf?.z, new_turf?.z)
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var/oldloc = loc
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loc = destination
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Moved(oldloc, NONE)
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Moved(oldloc, direction)
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/mob/dead/onTransitZ(old_z,new_z)
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..()
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