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@@ -527,8 +527,9 @@
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desc = "This is a random prize"
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icon = 'icons/obj/toy.dmi'
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icon_state = "ripleytoy"
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item_to_spawn()
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return pick(subtypesof(/obj/item/toy/prize)) //exclude the base type.
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/obj/random/prize/item_to_spawn()
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return pick(subtypesof(/obj/item/toy/prize)) //exclude the base type.
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/obj/item/toy/prize/ripley
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name = "toy ripley"
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@@ -1109,8 +1110,9 @@ obj/item/toy/cards/deck/syndicate/black
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desc = "This is a random plushie"
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icon = 'icons/obj/toy.dmi'
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icon_state = "carpplushie"
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item_to_spawn()
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return pick(typesof(/obj/item/toy/carpplushie)) //can pick any carp plushie, even the original.
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/obj/random/carp_plushie/item_to_spawn()
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return pick(typesof(/obj/item/toy/carpplushie)) //can pick any carp plushie, even the original.
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/obj/item/toy/carpplushie/ice
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icon_state = "icecarp"
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@@ -1169,8 +1171,9 @@ obj/item/toy/cards/deck/syndicate/black
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desc = "This is a random plushie"
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icon = 'icons/obj/toy.dmi'
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icon_state = "redfox"
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item_to_spawn()
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return pick(subtypesof(/obj/item/toy/plushie)) //exclude the base type.
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/obj/random/plushie/item_to_spawn()
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return pick(subtypesof(/obj/item/toy/plushie)) //exclude the base type.
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/obj/item/toy/plushie/corgi
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name = "corgi plushie"
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