Remaps the Lavaland Outpost. Again. (#22391)

* a remap begins...

* tweaks

* bye-bye, QM's handheld crew monitor

* brings back the abandoned crate

* oop

* more tweaks

* tcomm pipes

* brad update

* more firelocks

* more windows

* tweaks

* denth review part 1

* renaming doors

* crowbars

* changes walls, new locker

* Oyu's review

* more tweaks

* signs

* MAYBE will be deconflicted

* now deconfllicted hopefully

* some more tweaks

* no more wall helpers!

* fluff

* IDs for polarized windows

* slight tweaks to firelocks

* added grilles

* more tweaks

* tiny lil maint update

* more maint tweaks

* maint rework part 3

* oopsie

* jani has dark floors now

* reworked robotics, gave brad more love

* stationary defibs

* stuff

* bug fix

* more tweaks

* aaaaa

* Revert "aaaaa"

This reverts commit f70ba3a89a.

* more tweaks

* fixed scrubbers, tweaks

* should compile

* reshuffles maint loot

* request consoles + tweaks

* more tweaks

* access helper tweaks

* very minor access tweaks

* you can now pet Brad

* Update code/modules/mob/living/simple_animal/friendly/cockroach.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* renames access

* shuttle decorations + other tweaks

* oopsie

* bjam's reviews

* split the QM's locker
Exa's approval, rest of design team did not share opinions

* OH UH

* this too

* this is a better way to do it actually

* sean review + floodlight subtype

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
Sadhorizon
2023-10-21 21:30:28 +01:00
committed by GitHub
co-authored by S34N Henri215
parent a35591eb67
commit d3ea6b2620
12 changed files with 6927 additions and 4386 deletions
+68 -40
View File
@@ -62,47 +62,84 @@
/area/mine/unexplored/cere/orbiting
name = "Near Station Asteroids"
/area/mine/lobby
/**********************Outpost areas**************************/
/area/mine/outpost
name = "Mining Station"
icon_state = "mining"
sound_environment = SOUND_AREA_STANDARD_STATION
/area/mine/storage
name = "Mining Station Storage"
/area/mine/production
name = "Mining Station Starboard Wing"
icon_state = "mining_production"
/area/mine/abandoned
name = "Abandoned Mining Station"
/area/mine/comms
name = "Mining Station Communications"
/area/mine/living_quarters
name = "Mining Station Port Wing"
icon_state = "mining_living"
/area/mine/eva
name = "Mining Station EVA"
/area/mine/outpost/airlock
name = "Mining Station Airlock"
icon_state = "mining_eva"
/area/mine/maintenance
/area/mine/outpost/cafeteria
name = "Mining Station Cafeteria"
icon_state = "mining_living"
/area/lavaland/surface/outdoors/outpost/catwalk //subtype of /surface so storms hit there
name = "Mining Station Catwalk"
icon_state = "mining"
/area/mine/outpost/comms
name = "Mining Station Communications"
icon_state = "tcomms"
/area/mine/cafeteria
name = "Mining station Cafeteria"
/area/mine/outpost/custodial
name = "Mining Station Custodial Storage"
icon_state = "janitor"
/area/mine/hydroponics
name = "Mining station Hydroponics"
/area/mine/outpost/engineering // basically engi and atmos combined. I'm keeping it as "engineering" code wise, but "Life Support" sounds cooler in-game
name = "Mining Station Life Support"
icon_state = "engi"
/area/mine/sleeper
name = "Mining station Emergency Sleeper"
/area/mine/outpost/hallway
name = "Mining Station Central Wing"
icon_state = "hallC"
/area/mine/north_outpost
name = "North Mining Outpost"
/area/mine/outpost/hallway/east
name = "Mining Station East Wing"
icon_state = "hallS"
/area/mine/west_outpost
name = "West Mining Outpost"
/area/mine/outpost/hallway/west
name = "Mining Station West Wing"
icon_state = "hallP"
/area/mine/outpost/lockers
name = "Mining Station Locker Room"
icon_state = "locker"
/area/mine/outpost/storage
name = "Mining Station Storage"
icon_state = "storage"
/area/mine/outpost/maintenance
name = "Mining Station Maintenance"
icon_state = "maintcentral"
/area/mine/outpost/maintenance/south
name = "Mining Station South Maintenance"
icon_state = "amaint"
/area/mine/outpost/maintenance/east
name = "Mining Station East Maintenance"
icon_state = "smaint"
/area/mine/outpost/medbay
name = "Mining Station Infirmary"
icon_state = "medbay"
/area/mine/outpost/mechbay
name = "Mining Station Mechbay"
icon_state = "mechbay"
/area/mine/outpost/production
name = "Mining Station Production Room"
icon_state = "mining_production"
/area/mine/outpost/quartermaster
name = "Mining Station Quartermaster's Office"
icon_state = "qm"
/area/mine/laborcamp
name = "Labor Camp"
@@ -113,15 +150,6 @@
icon_state = "security"
ambientsounds = HIGHSEC_SOUNDS
/area/mine/podbay
name = "Mining Podbay"
/area/mine/airlock
name = "Mining Airlock"
/area/mine/mechbay
name = "Mining Mechbay Storage"
/**********************Lavaland Areas**************************/