diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index c065502cc58..c54ce2a5b9e 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -312,9 +312,9 @@ "Wraith" = /mob/living/simple_animal/hostile/construct/wraith, "Artificer" = /mob/living/simple_animal/hostile/construct/builder) /// Custom construct icons for different cults - var/list/construct_icons = list("Juggernaut" = image(icon = 'icons/mob/mob.dmi', icon_state = SSticker.cultdat.get_icon("juggernaut")), - "Wraith" = image(icon = 'icons/mob/mob.dmi', icon_state = SSticker.cultdat.get_icon("wraith")), - "Artificer" = image(icon = 'icons/mob/mob.dmi', icon_state = SSticker.cultdat.get_icon("builder"))) + var/list/construct_icons = list("Juggernaut" = image(icon = 'icons/mob/cult.dmi', icon_state = SSticker.cultdat.get_icon("juggernaut")), + "Wraith" = image(icon = 'icons/mob/cult.dmi', icon_state = SSticker.cultdat.get_icon("wraith")), + "Artificer" = image(icon = 'icons/mob/cult.dmi', icon_state = SSticker.cultdat.get_icon("builder"))) if(shade) var/construct_choice = show_radial_menu(user, shell, construct_icons, custom_check = CALLBACK(src, .proc/radial_check, user), require_near = TRUE)