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Added the Combat Bakery Kit (#21901)
* QUASO * Apply suggestions from code review Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * blame lewc for giving me spaces * Update code/datums/uplink_items/uplink_traitor.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/datums/components/boomerang.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/granters/_granters.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * purge that --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
co-authored by
Luc
Burzah
Henri215
parent
0e371e1b93
commit
d42d2f647d
@@ -67,6 +67,17 @@
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category = CAT_WEAPONRY
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subcategory = CAT_WEAPON
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/datum/crafting_recipe/throwing_croissant
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name = "Throwing croissant"
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reqs = list(
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/obj/item/reagent_containers/food/snacks/croissant = 1,
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/obj/item/stack/rods = 1
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)
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result = list(/obj/item/reagent_containers/food/snacks/croissant)
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category = CAT_WEAPONRY
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subcategory = CAT_WEAPON
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always_availible = FALSE
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/datum/crafting_recipe/advancedegun
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name = "Advanced Energy Gun"
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tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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@@ -551,5 +551,15 @@
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list_reagents = list("nutriment" = 4, "sugar" = 2)
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tastes = list("croissant" = 1)
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/obj/item/reagent_containers/food/snacks/croissant/throwing
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throwforce = 20
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throw_range = 9 //now with extra throwing action
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tastes = list("croissant" = 2, "butter" = 1, "metal" = 1)
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list_reagents = list("nutriment" = 4, "sugar" = 2, "iron" = 1)
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/obj/item/reagent_containers/food/snacks/croissant/throwing/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/boomerang, throw_range, TRUE)
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#undef DONUT_NORMAL
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#undef DONUT_FROSTED
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@@ -170,6 +170,14 @@
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list_reagents = list("nutriment" = 6, "vitamin" = 1)
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tastes = list("bread" = 2)
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/obj/item/reagent_containers/food/snacks/baguette/combat
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sharp = TRUE
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force = 20
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/obj/item/reagent_containers/food/snacks/baguette/combat/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/parry, _stamina_constant = 2, _stamina_coefficient = 0.5, _parryable_attack_types = ALL_ATTACK_TYPES)
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/obj/item/reagent_containers/food/snacks/twobread
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name = "two bread"
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desc = "It is very bitter and winy."
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