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Removed a duplicate proc. Pimped out the Blueprints.
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@@ -45,7 +45,7 @@
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if(src.holder.rank == "Game Master" || src.holder.rank == "Game Admin")
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log_admin("[key_name(src)] played a local sound [S]")
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message_admins("[key_name_admin(src)] played a local sound [S]", 1)
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playsound(get_turf_loc(src.mob), S, 50, 0, 0)
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playsound(get_turf(src.mob), S, 50, 0, 0)
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return
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//feedback_add_details("admin_verb","PLS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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