diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index b69482fdf6c..97bcc0881ee 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -37,7 +37,6 @@ var/list/restricted_species var/spread = 0 - var/randomspread = 1 var/unique_rename = TRUE //allows renaming with a pen var/unique_reskin = FALSE //allows one-time reskinning @@ -237,10 +236,7 @@ if( i>1 && !(src in get_both_hands(user))) //for burst firing break if(chambered) - if(randomspread) - sprd = round((rand() - 0.5) * (randomized_gun_spread + randomized_bonus_spread)) - else - sprd = round((i / burst_size - 0.5) * (randomized_gun_spread + randomized_bonus_spread)) + sprd = round((pick(0.5, -0.5)) * (randomized_gun_spread + randomized_bonus_spread)) if(!chambered.fire(target, user, params, ,suppressed, zone_override, sprd)) shoot_with_empty_chamber(user) break diff --git a/code/modules/projectiles/guns/misc/blastcannon.dm b/code/modules/projectiles/guns/misc/blastcannon.dm index 6b29a203c02..ffbcfe9dd1c 100644 --- a/code/modules/projectiles/guns/misc/blastcannon.dm +++ b/code/modules/projectiles/guns/misc/blastcannon.dm @@ -9,7 +9,6 @@ fire_sound = 'sound/weapons/blastcannon.ogg' needs_permit = FALSE clumsy_check = FALSE - randomspread = FALSE var/obj/item/transfer_valve/bomb