diff --git a/code/game/gamemodes/miniantags/guardian/types/ranged.dm b/code/game/gamemodes/miniantags/guardian/types/ranged.dm index b35c3aad562..efd4d59801e 100644 --- a/code/game/gamemodes/miniantags/guardian/types/ranged.dm +++ b/code/game/gamemodes/miniantags/guardian/types/ranged.dm @@ -77,6 +77,11 @@ to_chat(src, "[msg]") +/mob/living/simple_animal/hostile/guardian/ranged/blob_act(obj/structure/blob/B) + if(toggle) + return // we don't want blob tiles to hurt us when we fly over them and trigger /Crossed(), this prevents ranged scouts from being insta killed + return ..() // otherwise do normal damage! + /obj/item/effect/snare name = "snare" desc = "You shouldn't be seeing this!"