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-Aliens now take x2 as much damage from fire based weaponary, instead of x1.5.
-Doors are now weaker than walls; so normal weapons can destroy them much more easily. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4990 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -281,7 +281,7 @@
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/obj/structure/mineral_door/resin
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mineralType = "resin"
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hardness = 5
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hardness = 1.5
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var/close_delay = 100
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TryToSwitchState(atom/user)
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@@ -315,4 +315,9 @@
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isSwitchingStates = 0
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Dismantle(devastated = 0)
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del(src)
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del(src)
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CheckHardness()
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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..()
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