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TG r3475: New Verb added for "Game Master"s: getruntimelog
This verb can only be accessed by typing it in full in the input bar down the bottom of the gamescreen. HOW DO I LOG RUNTIMES? Firstly, start dreamdeamon if it isn't already running. Then select "world>Log Session" in dreamdeamon (or press the F3 key) navigate the popup window to the log/runtime/ folder from where your tgstation .dmb is located. OPTIONAL: you can select the little checkbox down the bottom to make dreamdeamon save the log everytime you start a world. Just remember to repeat these steps with a new name when you update to a new revision! Save it with the name of the revision your server uses (e.g. r3459.txt). This will allow us to gather information on bugs across multiple servers simply by logging on as a player and asking any Game Master to send us the logs. Hence making maintaining our codebase for the entire community a TONNE easier :3 If you're keeping runtime logs: Thanks for your help! ~love from #coderbus r3475 Author: elly1...@rocketmail.com Date: Today (3 hours ago) Review scores: No one has yet scored this revision. For SkyMarshal
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@@ -142,6 +142,7 @@
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verbs += /client/proc/callprocobj
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verbs += /client/proc/rnd_check_designs
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verbs += /client/proc/CarbonCopy
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verbs += /client/proc/getruntimelog //used by coders to retrieve runtime logs
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if (holder.level >= 5)//Game Admin********************************************************************
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verbs += /obj/admins/proc/view_txt_log
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@@ -438,7 +439,7 @@
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verbs -= /client/proc/rnd_check_designs
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verbs -= /client/proc/make_tajaran
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verbs -= /client/proc/CarbonCopy
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verbs -= /client/proc/getruntimelog //used by coders to retrieve runtime logs
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return
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