From d50b229d0665f064876494024d13b6de126e1b95 Mon Sep 17 00:00:00 2001 From: crazyclonetheninja Date: Fri, 7 Jan 2011 20:01:24 +0000 Subject: [PATCH] Using metal on a robot frame now correctly spawns an ED-209 assembly. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@805 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/items/robot_parts.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/items/robot_parts.dm b/code/game/objects/items/robot_parts.dm index fccb083004f..05269621575 100644 --- a/code/game/objects/items/robot_parts.dm +++ b/code/game/objects/items/robot_parts.dm @@ -73,6 +73,7 @@ /obj/item/robot_parts/robot_suit/attackby(obj/item/W as obj, mob/user as mob) if(istype(W, /obj/item/stack/sheet/metal)) var/obj/item/weapon/ed209_assembly/B = new /obj/item/weapon/ed209_assembly + B.loc = get_turf(src) user << "You armed the robot frame" W:use(1) if (user.get_inactive_hand()==src)