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Reworks the lwap to make it better. (#20884)
* Boss you killed a child... AMAZING MISSION COMPL- * small patch fix other stuff later * More fixes to clicking on the dot * lwap scopes better / decativates on movement * Apply suggestions from code review Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * requested changes * lower speed by marms suggestion * scope keeps creeping * Apply suggestions from code review Co-authored-by: Farie82 <farie82@users.noreply.github.com> * henks changes * define --------- Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: Farie82 <farie82@users.noreply.github.com>
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Ryan
Farie82
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@@ -39,7 +39,7 @@
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damage = 15
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tile_dropoff = 0.75
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irradiate = 30
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forcedodge = 1
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forcedodge = -1
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range = 15
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impact_effect_type = /obj/effect/temp_visual/impact_effect/green_laser
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light_color = LIGHT_COLOR_GREEN
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