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Beret + softcap .dmi split (#25314)
* beret softcap dmi split * icon rename * dme crlf to lf * tsf cap fixes * Apply suggestions from code review Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com> * vox cap icon name * remove beret subtype on fluff * Update code/modules/clothing/head/soft_caps.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com> --------- Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -1175,7 +1175,7 @@
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clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "black"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "lgloves"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/mask.dmi', "mime"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/head.dmi', "beret"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/head/beret.dmi', "beret"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "suspenders"), ICON_OVERLAY)
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has_gloves = TRUE
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switch(backbag)
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@@ -1324,7 +1324,7 @@
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clothes_s = new /icon('icons/mob/clothing/under/medical.dmi', "paramedic_s")
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clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "black"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/mask.dmi', "cigoff"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/head.dmi', "bluesoft"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/head/softcap.dmi', "bluesoft"), ICON_OVERLAY)
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switch(backbag)
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if(2)
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clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "medicalpack"), ICON_OVERLAY)
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@@ -1368,7 +1368,7 @@
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clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "bgloves"), ICON_OVERLAY)
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has_gloves = TRUE
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if(prob(1))
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clothes_s.Blend(new /icon('icons/mob/clothing/head.dmi', "beret_hos"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/head/beret.dmi', "beret_hos"), ICON_OVERLAY)
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switch(backbag)
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if(2)
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clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "securitypack"), ICON_OVERLAY)
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@@ -1411,7 +1411,7 @@
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clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "security_s")
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clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
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if(prob(1))
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clothes_s.Blend(new /icon('icons/mob/clothing/head.dmi', "beret_officer"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/head/beret.dmi', "beret_officer"), ICON_OVERLAY)
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switch(backbag)
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if(2)
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clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "securitypack"), ICON_OVERLAY)
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@@ -114,7 +114,7 @@
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/datum/gear/hat/capwhite
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display_name = "Cap, white"
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path = /obj/item/clothing/head/soft/mime
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path = /obj/item/clothing/head/soft/white
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/datum/gear/hat/caporange
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display_name = "Cap, orange"
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@@ -122,7 +122,7 @@
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/datum/gear/hat/capgrey
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display_name = "Cap, grey"
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path = /obj/item/clothing/head/soft/grey
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path = /obj/item/clothing/head/soft
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/datum/gear/hat/capyellow
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display_name = "Cap, yellow"
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@@ -179,12 +179,12 @@
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/datum/gear/hat/beret_job/captain
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display_name = "Beret, captain's"
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path = /obj/item/clothing/head/caphat/beret
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path = /obj/item/clothing/head/beret/captain
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allowed_roles = list("Captain")
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/datum/gear/hat/beret_job/captain_white
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display_name = "Beret, captain's white"
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path = /obj/item/clothing/head/caphat/beret/white
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path = /obj/item/clothing/head/beret/captain/white
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allowed_roles = list("Captain")
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/datum/gear/hat/beret_job/sec
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@@ -199,12 +199,12 @@
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/datum/gear/hat/beret_job/hop
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display_name = "Beret, head of personnel"
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path = /obj/item/clothing/head/hop/beret
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path = /obj/item/clothing/head/beret/hop
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allowed_roles = list("Head of Personnel")
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/datum/gear/hat/beret_job/qm
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display_name = "Beret, quartermaster"
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path = /obj/item/clothing/head/qm/beret
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path = /obj/item/clothing/head/beret/qm
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allowed_roles = list("Quartermaster")
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/datum/gear/hat/beret_job/sci
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