diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 7bacab397e2..c0020478e9d 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -94,7 +94,7 @@ base_name = "Maintenance Hatch" airlock_type = "/maintenance_hatch" glass = -1 - + /obj/structure/door_assembly/door_assembly_highsecurity // Borrowing this until WJohnston makes sprites for the assembly base_icon_state = "highsec" base_name = "High Security Airlock" @@ -103,7 +103,7 @@ /obj/structure/door_assembly/door_assembly_shuttle base_icon_state = "shuttle" - base_name = "shuttle airlock" + base_name = "Shuttle Airlock" airlock_type = "/shuttle" glass = -1 @@ -175,10 +175,10 @@ new /obj/item/stack/sheet/rglass(src.loc) glass = 0 else if(!anchored) - user.visible_message("[user] dissassembles the airlock assembly.", "You start to dissassemble the airlock assembly.") + user.visible_message("[user] disassembles the airlock assembly.", "You start to disassemble the airlock assembly.") if(do_after(user, 40 * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return - to_chat(user, "\blue You dissasembled the airlock assembly!") + to_chat(user, "\blue You disassembled the airlock assembly!") new /obj/item/stack/sheet/metal(src.loc, 4) qdel(src) else