diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm
index 240e5d22913..0a4ec6453cd 100644
--- a/code/game/machinery/turrets.dm
+++ b/code/game/machinery/turrets.dm
@@ -385,6 +385,20 @@
user << browse(t, "window=turretid")
onclose(user, "turretid")
+
+/obj/machinery/turret/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
+ if(!(stat & BROKEN))
+ playsound(src.loc, 'slash.ogg', 25, 1, -1)
+ for(var/mob/O in viewers(src, null))
+ if ((O.client && !( O.blinded )))
+ O.show_message(text("\red [] has slashed at []!", M, src), 1)
+ src.health -= 15
+ if (src.health <= 0)
+ src.die()
+ else
+ M << "\green That object is useless to you."
+ return
+
/obj/machinery/turretid/Topic(href, href_list)
..()
if (src.locked)
@@ -400,6 +414,12 @@
src.attack_hand(usr)
/obj/machinery/turretid/proc/updateTurrets()
+ if(control_area)
+ for (var/obj/machinery/turret/aTurret in get_area_all_atoms(control_area))
+ aTurret.setState(enabled, lethal)
+ src.update_icons()
+
+/obj/machinery/turretid/proc/update_icons()
if (src.enabled)
if (src.lethal)
src.icon_state = "motion1"
@@ -417,20 +437,6 @@
for (var/obj/machinery/turret/aTurret in turrets)
aTurret.setState(enabled, lethal)
-/obj/machinery/turret/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
- if(!(stat & BROKEN))
- playsound(src.loc, 'slash.ogg', 25, 1, -1)
- for(var/mob/O in viewers(src, null))
- if ((O.client && !( O.blinded )))
- O.show_message(text("\red [] has slashed at []!", M, src), 1)
- src.health -= 15
- if (src.health <= 0)
- src.die()
- else
- M << "\green That object is useless to you."
- return
-
-
/obj/structure/turret/gun_turret
name = "Gun Turret"
density = 1
diff --git a/code/game/objects/devices/scanners.dm b/code/game/objects/devices/scanners.dm
index 589abcdea73..f8b2c6963fd 100644
--- a/code/game/objects/devices/scanners.dm
+++ b/code/game/objects/devices/scanners.dm
@@ -1,3 +1,4 @@
+
/*
CONTAINS:
T-RAY
diff --git a/code/modules/DetectiveWork/detective_work.dm b/code/modules/DetectiveWork/detective_work.dm
index b2c22c4ccc9..adc8f1fe9e0 100644
--- a/code/modules/DetectiveWork/detective_work.dm
+++ b/code/modules/DetectiveWork/detective_work.dm
@@ -549,7 +549,7 @@ obj/machinery/computer/forensic_scanning
for(var/n = 2, n <= perp_list.len, n++) //Lets see if it is already in the database
var/list/target = perp_list[n]
var/atom/atom_checker = target[1]
- var/atom_checker_scan = (A.original_atom ? atom_checker.original_atom[1] == A.original_atom[1] : 0)
+ var/atom_checker_scan = (A.original_atom.len ? atom_checker.original_atom[1] == A.original_atom[1] : 0)
if(atom_checker.original_atom[1] == A || atom_checker_scan) //Found the original object!
found2 = 1
var/list/prints = target[2]