From d5ffce8e258464cae6e18192fa21fd4698460532 Mon Sep 17 00:00:00 2001 From: cib Date: Sat, 13 Oct 2012 10:31:37 -0700 Subject: [PATCH] Fixed a bug with blood drips being limited to 1 per turf rather than 3. --- code/game/objects/effects/decals/Cleanable/humans.dm | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 2ee5374ec58..72660368143 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -20,10 +20,11 @@ ..() if(istype(src, /obj/effect/decal/cleanable/blood/gibs)) return - if(src.loc && isturf(src.loc)) - for(var/obj/effect/decal/cleanable/blood/B in src.loc) - if(B != src) - del(B) + if(src.type == /obj/effect/decal/cleanable/blood) + if(src.loc && isturf(src.loc)) + for(var/obj/effect/decal/cleanable/blood/B in src.loc) + if(B != src) + del(B) /obj/effect/decal/cleanable/blood/splatter random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")