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Response Team Update:
-Response team now have a pimp'n base, containing gear for the leader as well as Medical, Engineering, and Security special loadouts. -TG updates for comms and mulebot -Special medical tools for response team -Increased time between events slightly. -Map updated with nerfed comm satellite, and added Death Alarms in medbay in addition to the new Response Team area.
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@@ -77,6 +77,14 @@
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new /obj/item/weapon/wirecutters(src)
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new /obj/item/weapon/cable_coil(src,30,pick("red","yellow"))
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/obj/item/weapon/storage/belt/security/full/New()
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..()
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new /obj/item/weapon/melee/baton(src)
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new /obj/item/weapon/pepperspray(src)
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new /obj/item/weapon/flashbang(src)
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new /obj/item/weapon/handcuffs(src)
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new /obj/item/weapon/handcuffs(src)
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new /obj/item/weapon/handcuffs(src)
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/obj/item/weapon/storage/belt/medical
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@@ -272,6 +272,19 @@
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new /obj/item/weapon/tank/emergency_oxygen/anesthetic( src )
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return
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/obj/item/weapon/storage/box/ert/New()
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..()
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contents = list()
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sleep(1)
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new /obj/item/weapon/reagent_containers/glass/bottle/ert/cryo( src )
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new /obj/item/weapon/reagent_containers/glass/bottle/ert/cryo( src )
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new /obj/item/weapon/reagent_containers/glass/bottle/ert/cryo( src )
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new /obj/item/weapon/reagent_containers/glass/bottle/ert/quikheal( src )
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new /obj/item/weapon/reagent_containers/glass/bottle/ert/quikheal( src )
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new /obj/item/weapon/reagent_containers/glass/bottle/ert/boost( src )
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new /obj/item/weapon/reagent_containers/glass/bottle/ert/boost( src )
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return
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/obj/item/weapon/storage/box/syndicate/New()
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..()
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switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "freedom" = 1)))
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