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Response Team Update:
-Response team now have a pimp'n base, containing gear for the leader as well as Medical, Engineering, and Security special loadouts. -TG updates for comms and mulebot -Special medical tools for response team -Increased time between events slightly. -Map updated with nerfed comm satellite, and added Death Alarms in medbay in addition to the new Response Team area.
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@@ -1503,6 +1503,27 @@ datum
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..()
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return
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liquidnitrogen
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name = "Liquid Nitrogen"
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id = "liquidnitrogen"
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description = "Liquid Nitrogen. VERY cold."
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reagent_state = LIQUID
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color = "#B31008" // rgb: 139, 166, 233
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on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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M:bodytemperature -= 50 //This and the following two lines need to be checked and tinkered with so that the Cryo-In-A-Syringe
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if(prob(40)) // leaves someone at 100% healthy from anything up to in heavy crit (-75%)
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M.take_organ_damage(0, 1)
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if(prob(80) && istype(M, /mob/living/carbon/metroid))
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M.adjustFireLoss(rand(5,20))
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M << "\red You feel a terrible chill inside your body!"
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..()
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return
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reaction_turf(var/turf/simulated/T, var/volume)
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for(var/mob/living/carbon/metroid/M in T)
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M.adjustToxLoss(rand(15,30))
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@@ -1203,6 +1203,12 @@
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user << "\blue [trans] units injected. [reagents.total_volume] units remaining in the hypospray."
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return
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/obj/item/weapon/reagent_containers/hypospray/ert
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name = "emergency hypospray"
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desc = "The DeForest Medical Corporation hypospray is a sterile, air-needle autoinjector for rapid administration of drugs to patients."
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amount_per_transfer_from_this = 50
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volume = 50
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////////////////////////////////////////////////////////////////////////////////
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/// Food.
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////////////////////////////////////////////////////////////////////////////////
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@@ -2116,6 +2122,57 @@
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var/list/data = list("viruses"= list(F))
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reagents.add_reagent("blood", 20, data)
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/obj/item/weapon/reagent_containers/glass/bottle/ert
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name = "emergency medicine bottle"
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desc = "A large bottle."
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icon = 'chemical.dmi'
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icon_state = "bottle3"
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item_state = "atoxinbottle"
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amount_per_transfer_from_this = 50
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possible_transfer_amounts = null
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flags = FPRINT | TABLEPASS | OPENCONTAINER
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volume = 50
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New()
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..()
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if(!icon_state)
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icon_state = "bottle[rand(1,20)]"
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/obj/item/weapon/reagent_containers/glass/bottle/ert/quikheal
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name = "quikheal bottle"
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desc = "Seems to be a strange mix of delicious goodness."
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New()
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..()
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reagents.add_reagent("bicaridine", 10)
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reagents.add_reagent("dexalinp", 5)
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reagents.add_reagent("dermaline", 10)
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reagents.add_reagent("arithrazine", 10)
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reagents.add_reagent("inaprovaline", 10)
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reagents.add_reagent("cryptobiolin", 5)
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/obj/item/weapon/reagent_containers/glass/bottle/ert/boost
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name = "combat boost bottle"
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desc = "Seems to be a strange mix of delicious goodness."
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New()
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..()
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reagents.add_reagent("hyperzine", 10)
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reagents.add_reagent("dermaline", 10)
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reagents.add_reagent("leporazine", 10)
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reagents.add_reagent("bicaridine", 10)
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reagents.add_reagent("mutagen", 10)
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/obj/item/weapon/reagent_containers/glass/bottle/ert/cryo
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name = "cryo in a bottle"
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desc = "Seems to be a strange mix of delicious goodness."
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New()
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..()
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reagents.add_reagent("clonexadone", 20)
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reagents.add_reagent("liquidnitrogen", 20)
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reagents.add_reagent("chloralhydrate", 10)
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/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone
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name = "beaker"
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@@ -2764,7 +2821,7 @@
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icon_state = "pill5"
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New()
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..()
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reagents.add_reagent("toxin", 100)
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reagents.add_reagent("chloralhydrate", 100)
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/obj/item/weapon/reagent_containers/pill/adminordrazine
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name = "Adminordrazine pill"
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