[READY FOR TM] R&D Rework Part 2 - Death to the experimentor (#27472)

* PT1 - Death to experimentor

* I cant fail CI this fast come on

* PT2 - DA -> SA

* CRLF to LF

* Strange icons in the SA now

* Lets give this a go

* AGH

* Dirt

* WORK

* Oops - cere was missing the RD locker

* Map fixes

* Adds delivery chute back

* Warrior review

* Also removes magnetics

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
AffectedArc07
2024-12-04 17:55:39 +00:00
committed by GitHub
co-authored by DGamerL
parent 543fc9b6fe
commit d663dfc3fb
27 changed files with 3449 additions and 3351 deletions
@@ -117,7 +117,7 @@
/obj/item/autosurgeon/organ = 50,
/obj/item/mod/construction/plating/research = 25,
// Research / Experimentor
// Research
/obj/item/paper/researchnotes = 125, // papers that give random R&D levels
/obj/item/storage/box/telescience = 25, // Code green or blue. Probably not antags. People haven't touched it in ages. Let us see what happens.
@@ -51,7 +51,6 @@
/obj/item/book/manual/wiki/chef_recipes,
/obj/item/book/manual/wiki/engineering_construction,
/obj/item/book/manual/wiki/engineering_guide,
/obj/item/book/manual/wiki/experimentor,
/obj/item/book/manual/wiki/faxes,
/obj/item/book/manual/wiki/hacking,
/obj/item/book/manual/wiki/hydroponics,