diff --git a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm index 2a33289d811..f0747bc2f89 100644 --- a/code/game/objects/structures/flora.dm +++ b/code/game/objects/structures/flora.dm @@ -205,7 +205,7 @@ icon_state = "plant-36" /obj/structure/flora/kirbyplants/dead - name = "/improper RD's potted plant" + name = "\improper RD's potted plant" desc = "A gift from the botanical staff, presented after the RD's reassignment. There's a tag on it that says \"Y'all come back now, y'hear?\"\nIt doesn't look very healthy..." icon_state = "plant-dead" diff --git a/code/modules/awaymissions/exile.dm b/code/modules/awaymissions/exile.dm index 09003df1a4d..d0cdce5b7f4 100644 --- a/code/modules/awaymissions/exile.dm +++ b/code/modules/awaymissions/exile.dm @@ -23,7 +23,7 @@ return dat /obj/item/weapon/implantcase/exile - name = "/improper Glass Case- 'Exile'" + name = "\improper Glass Case- 'Exile'" desc = "A case containing an exile implant." icon = 'icons/obj/items.dmi' icon_state = "implantcase-r" diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm index 1d852ed6257..7c152804e4c 100644 --- a/code/modules/clothing/glasses/hud.dm +++ b/code/modules/clothing/glasses/hud.dm @@ -1,5 +1,5 @@ /obj/item/clothing/glasses/hud - name = "/improper HUD" + name = "\improper HUD" desc = "A heads-up display that provides important info in (almost) real time." flags = null //doesn't protect eyes because it's a monocle, duh origin_tech = "magnets=3;biotech=2" @@ -9,20 +9,20 @@ /obj/item/clothing/glasses/hud/health - name = "/improper Health Scanner HUD" + name = "\improper Health Scanner HUD" desc = "A heads-up display that scans the humans in view and provides accurate data about their health status." icon_state = "healthhud" HUDType = MEDHUD /obj/item/clothing/glasses/hud/health_advanced - name = "/improper Advanced Health Scanner HUD" + name = "\improper Advanced Health Scanner HUD" desc = "A heads-up display that scans the humans in view and provides accurate data about their health status. Includes anti-flash filter." icon_state = "advmedhud" flash_protect = 1 HUDType = MEDHUD /obj/item/clothing/glasses/hud/health/night - name = "/improper Night Vision Health Scanner HUD" + name = "\improper Night Vision Health Scanner HUD" desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness." icon_state = "healthhudnight" item_state = "glasses" @@ -32,7 +32,7 @@ /obj/item/clothing/glasses/hud/security - name = "/improper Security HUD" + name = "\improper Security HUD" desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status and security records." icon_state = "securityhud" var/global/list/jobs[0] @@ -47,7 +47,7 @@ invisa_view = 2 /obj/item/clothing/glasses/hud/security/night - name = "/improper Night Vision Security HUD" + name = "\improper Night Vision Security HUD" desc = "An advanced heads-up display which provides id data and vision in complete darkness." icon_state = "securityhudnight" darkness_view = 8 diff --git a/code/modules/reagents/reagent_containers/food/condiment.dm b/code/modules/reagents/reagent_containers/food/condiment.dm index 3e97194174e..5cb063ee86f 100644 --- a/code/modules/reagents/reagent_containers/food/condiment.dm +++ b/code/modules/reagents/reagent_containers/food/condiment.dm @@ -197,7 +197,7 @@ reagents.add_reagent("blackpepper", 20) /obj/item/weapon/reagent_containers/food/condiment/syndisauce - name = "/improper Chef Excellence's Special Sauce" + name = "\improper Chef Excellence's Special Sauce" desc = "A potent sauce extracted from the potent amanita mushrooms. Death never tasted quite so delicious." amount_per_transfer_from_this = 5 volume = 50