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synced 2026-07-19 11:05:03 +01:00
I had removed volatile_fuel, but it somehow came back. Fixed again now.
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@@ -1505,7 +1505,7 @@ datum
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M.adjustToxLoss(2*REM)
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..()
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return
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reaction_obj(var/obj/O, var/volume)
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/* reaction_obj(var/obj/O, var/volume)
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src = null
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/*if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg/slime))
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var/obj/item/weapon/reagent_containers/food/snacks/egg/slime/egg = O
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@@ -1525,7 +1525,7 @@ datum
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fuel.moles = volume
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napalm.trace_gases += fuel
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T.assume_air(napalm)
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return
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return*/
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reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel!
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if(!istype(M, /mob/living))
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return
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@@ -388,7 +388,7 @@ datum
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flick("e_flash", M.flash)
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M.Stun(5)
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/*
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napalm
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name = "Napalm"
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id = "napalm"
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@@ -411,7 +411,7 @@ datum
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spawn (0) target_tile.hotspot_expose(700, 400)
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holder.del_reagent("napalm")
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return
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*/
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/*
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smoke
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name = "Smoke"
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