reduced spawn chance, added chance to touch on pull

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
caelaislinn
2012-06-19 07:56:47 +10:00
parent f17439f1e3
commit d6d8007295
2 changed files with 4 additions and 1 deletions
+1 -1
View File
@@ -72,7 +72,7 @@
var/mineralAmtList = list("Uranium" = 5, "Iron" = 5, "Diamond" = 5, "Gold" = 5, "Silver" = 5, "Plasma" = 5/*, "Adamantine" = 5*/)
var/mineralSpawnChanceList = list("Uranium" = 5, "Iron" = 50, "Diamond" = 1, "Gold" = 5, "Silver" = 5, "Plasma" = 25/*, "Adamantine" =5*/)//Currently, Adamantine won't spawn as it has no uses. -Durandan
var/mineralChance = 10 //means 10% chance of this plot changing to a mineral deposit
var/artifactChance = 1
var/artifactChance = 0.5
/turf/simulated/mineral/random/New()
..()