Fix's the handcuffing logs to be Officer > Cuff-ee instead of Cuff-ee >

Officer
This commit is contained in:
Tigercat2000
2014-11-30 12:54:09 -08:00
parent 2d67449c6f
commit d70ca5acb2
+4 -4
View File
@@ -50,7 +50,7 @@
else
feedback_add_details("handcuffs","H")
add_logs(user, C, "handcuffed")
add_logs(C, user, "handcuffed")
var/last_chew = 0
/mob/living/carbon/human/RestrainedClickOn(var/atom/A)
@@ -112,20 +112,20 @@ var/last_chew = 0
/obj/item/weapon/handcuffs/cyborg
dispenser = 1
/obj/item/weapon/handcuffs/cyborg/attack(mob/living/carbon/C as mob, mob/user as mob)
if(!C.handcuffed)
var/turf/p_loc = user.loc
var/turf/p_loc_m = C.loc
playsound(src.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -2)
user.visible_message("\red <B>[user] is trying to put handcuffs on [C]!</B>")
if (ishuman(C))
var/mob/living/carbon/human/H = C
if (!H.has_organ_for_slot(slot_handcuffed))
user << "\red \The [H] needs at least two wrists before you can cuff them together!"
return
spawn(30)
if(!C) return
if(p_loc == user.loc && p_loc_m == C.loc)