From d722c32f12a82eb42a55a572bbbc3fd609cbc1c2 Mon Sep 17 00:00:00 2001 From: alex-gh Date: Sun, 30 Dec 2018 15:35:20 +0100 Subject: [PATCH] Fixes death alarms/beepsky/etc. radios. --- code/game/objects/items/devices/radio/radio.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 68d31f075b6..e01b1a2a61a 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -256,9 +256,10 @@ var/global/list/default_medbay_channels = list( break if(jammed) message = Gibberish(message, 100) + var/list/message_pieces = message_to_multilingual(message) Broadcast_Message(connection, A, 0, "*garbled automated announcement*", src, - message, from, "Automated Announcement", from, "synthesized voice", + message_pieces, from, "Automated Announcement", from, "synthesized voice", 4, 0, zlevel, connection.frequency, follow_target = follow_target) qdel(A)