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Adds The Qani-Laaca Sensory Computer and mephedrone. Ready for review into merge (#23926)
* Surely this will not have any critical balance implications * Apply suggestions from code review Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * oops * marm fixes * fixes signal * how on earth did I do that * adds twitch to nanocalcium * respect armor, lowers throw * IPC can use, fuck up heartless people * no crawl slowdown / meth * *slightly* turns down the drug effect * renames it will deal with pr desc soon * finishes it * rnd version empable * Apply suggestions from code review Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Nerfs twitches visuals, due to a reported novastation bug where the visuals would endlessly stack * Apply suggestions from code review Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * C-C-C-Changes * Epilepsy Warning: Drug has vibrant visual effects! * safety * Apply suggestions from code review Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * removes twitch name, make mix explode * oops --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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co-authored by
Henri215
Luc
DGamerL
parent
e43fb1ce34
commit
d7c7cacc52
@@ -185,6 +185,10 @@
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#define COMSIG_ATOM_HITBY "atom_hitby"
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/// Called when an atom is sharpened or dulled.
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#define COMSIG_ATOM_UPDATE_SHARPNESS "atom_update_sharpness"
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///from base of atom/atom_prehit(obj/item/projectile/P):
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#define COMSIG_ATOM_PREHIT "atom_prehit"
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#define ATOM_PREHIT_SUCCESS (1<<0)
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#define ATOM_PREHIT_FAILURE (1<<1)
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// Attack signals. These should share the returned flags, to standardize the attack chain.
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// The chain currently works like:
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@@ -774,6 +778,9 @@
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#define COMSIG_HUMAN_CHECK_SHIELDS "human_check_shields"
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#define SHIELD_BLOCK (1<<0)
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///from /mob/living/carbon/human/create_mob_hud()
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#define COMSIG_HUMAN_CREATE_MOB_HUD "human_create_mob_hud"
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// /datum/species signals
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///from datum/species/on_species_gain(): (datum/species/new_species, datum/species/old_species)
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@@ -28,3 +28,6 @@
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#define IS_DIR_DIAGONAL(dir) (dir & (dir - 1))
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/// returns TRUE if direction is cardinal and false if not
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#define IS_DIR_CARDINAL(dir) (!IS_DIR_DIAGONAL(dir))
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/// Inverse direction, taking into account UP|DOWN if necessary.
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#define REVERSE_DIR(dir) ( ((dir & 85) << 1) | ((dir & 170) >> 1) )
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@@ -171,8 +171,8 @@
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#define MUTANTRACE_LAYER 39
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#define TAIL_UNDERLIMBS_LAYER 38 //Tail split-rendering.
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#define LIMBS_LAYER 37
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#define INTORGAN_LAYER 36
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#define MARKINGS_LAYER 35
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#define MARKINGS_LAYER 36
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#define INTORGAN_LAYER 35
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#define UNDERWEAR_LAYER 34
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#define MUTATIONS_LAYER 33
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#define H_DAMAGE_LAYER 32
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