mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 03:25:49 +01:00
Added wallrot event.
Also some updates to changelog.
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@@ -61,6 +61,7 @@
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possibleEvents[/datum/event/ionstorm] = 25 + active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
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possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
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possibleEvents[/datum/event/electrical_storm] = 75 + 25 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
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possibleEvents[/datum/event/wallrot] = 50 * active_with_role["Engineer"] + 100 * active_with_role["Botanist"]
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if(!spacevines_spawned)
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possibleEvents[/datum/event/spacevine] = 5 + 10 * active_with_role["Engineer"]
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@@ -180,6 +181,7 @@
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active_with_role["AI"] = 0
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active_with_role["Cyborg"] = 0
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active_with_role["Janitor"] = 0
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active_with_role["Botanist"] = 0
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for(var/mob/M in player_list)
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if(!M.mind || !M.client || M.client.inactivity > 10 * 10 * 60) // longer than 10 minutes AFK counts them as inactive
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@@ -212,4 +214,7 @@
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if(M.mind.assigned_role == "Janitor")
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active_with_role["Janitor"]++
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if(M.mind.assigned_role == "Botanist")
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active_with_role["Botanist"]++
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return active_with_role
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@@ -0,0 +1,37 @@
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/turf/simulated/wall
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datum/event/wallrot
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var/severity = 1
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datum/event/wallrot/setup()
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announceWhen = rand(0, 3000)
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endWhen = announceWhen + 1
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severity = rand(5, 10)
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datum/event/wallrot/announce()
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command_alert("Harmful fungi detected on station. Station structures may be contaminated.", "Biohazard Alert")
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datum/event/wallrot/start()
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spawn()
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var/turf/center = null
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// 100 attempts
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for(var/i=0, i<100, i++)
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var/turf/candidate = locate(rand(1, world.maxx), rand(1, world.maxy), 1)
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if(istype(candidate, /turf/simulated/wall))
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center = candidate
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if(center)
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// Make sure at least one piece of wall rots!
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center:rot()
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// Have a chance to rot lots of other walls.
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var/rotcount = 0
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for(var/turf/simulated/wall/W in range(5, center)) if(prob(50))
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W:rot()
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rotcount++
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// Only rot up to severity walls
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if(rotcount >= severity)
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break
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@@ -1214,6 +1214,17 @@ datum
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..()
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return
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// Clear off wallrot fungi
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reaction_turf(var/turf/T, var/volume)
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if(istype(T, /turf/simulated/wall))
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var/turf/simulated/wall/W = T
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if(W.rotting)
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W.rotting = 0
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for(var/obj/effect/E in W) if(E.name == "Wallrot") del E
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for(var/mob/O in viewers(W, null))
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O.show_message(text("\blue The fungi are completely dissolved by the solution!"), 1)
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reaction_obj(var/obj/O, var/volume)
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if(istype(O,/obj/effect/alien/weeds/))
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var/obj/effect/alien/weeds/alien_weeds = O
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@@ -49,12 +49,20 @@
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D.icon += mix_color_from_reagents(D.reagents.reagent_list)
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var/A_turf = get_turf(A)
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spawn(0)
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for(var/i=0, i<3, i++)
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step_towards(D,A)
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D.reagents.reaction(get_turf(D))
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for(var/atom/T in get_turf(D))
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D.reagents.reaction(T)
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// When spraying against the wall, also react with the wall, but
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// not its contents.
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if(get_dist(D, A_turf) == 1 && A_turf.density)
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D.reagents.reaction(A_turf)
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sleep(2)
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sleep(3)
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del(D)
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