Syndicate Strike Team Weaponry Changes

- Replaces the Syndicate Strike Team's pulse rifles with syndicate LMGs.
- Replaces the empty box in SST member's bags with an extra clip of LMG
ammo.
- Gives SST members each an emag to offset the fact that they no longer
have pulse rifles for destroying walls.
- Moves Summon Item .dm file to be with other spell files.
This commit is contained in:
DZD
2015-01-23 20:07:55 -05:00
parent b95d251324
commit d7f322d4ca
3 changed files with 4 additions and 3 deletions
@@ -147,10 +147,11 @@ var/global/sent_syndicate_strike_team = 0
equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses)
equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/security(src), slot_back)
equip_to_slot_or_del(new /obj/item/weapon/storage/box(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/ammo_box/magazine/m762, slot_in_backpack)
equip_to_slot_or_del(new /obj/item/ammo_box/magazine/m45(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/regular(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/card/emag(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/plastique(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_in_backpack)
if (!syndicate_leader_selected)
@@ -164,7 +165,7 @@ var/global/sent_syndicate_strike_team = 0
equip_to_slot_or_del(new /obj/item/weapon/tank/emergency_oxygen/double/full(src), slot_s_store)
equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic/m2411(src), slot_belt)
equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle(src), slot_r_hand) //Will change to something different at a later time -- Superxpdude
equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic/l6_saw(src), slot_r_hand)
var/obj/item/weapon/card/id/syndicate/W = new(src) //Untrackable by AI
W.name = "[real_name]'s ID Card"