diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index b558677e8f5..be234ebaa07 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -79,7 +79,7 @@ force = 40 throwforce = 10 sharp = TRUE - w_class = WEIGHT_CLASS_NORMAL + w_class = WEIGHT_CLASS_BULKY hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") block_chance = 50