Fixes firing flamethrowers when you cannot fire guns (#15935)

* fixes

* code review

* code review

* Henk review 2

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
This commit is contained in:
hal9000PR
2021-07-08 22:35:23 +01:00
committed by GitHub
co-authored by Farie82
parent a598acf159
commit d85f2261e5
2 changed files with 10 additions and 2 deletions
@@ -1744,7 +1744,7 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
if(G.trigger_guard == TRIGGER_GUARD_NORMAL)
if(HAS_TRAIT(src, TRAIT_CHUNKYFINGERS))
to_chat(src, "<span class='warning'>Your meaty finger is much too large for the trigger guard!</span>")
to_chat(src, "<span class='warning'>Your meaty finger is far too large for the trigger guard!</span>")
return FALSE
if(mind && mind.martial_art && mind.martial_art.no_guns) //great dishonor to famiry