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halp
open handed cavity item removal not working, help_shake_act seems to be taking priotity, debrained sprite not appearing right on brain removal
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@@ -17,9 +17,9 @@
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/obj/item/weapon/gun/energy/laser/mounted
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name = "mounted laser"
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desc = "An arm mounted cannon that fires lethal lasers. Doesn't come with a charge beam."
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icon_state = "armcannon"
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icon_state = "armcannonlase"
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item_state = "armcannonlase"
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modifystate = "armcannon"
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modifystate = "armcannonlase"
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force = 5
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self_recharge = 1
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flags = NODROP
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