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Makes vetus legs not cross world border (#31564)
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@@ -697,6 +697,7 @@ Difficulty: Hard
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who_am_i = who
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ranged_cooldown_time = rand(30, 60) // keeps them not running on the same time
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addtimer(CALLBACK(src, PROC_REF(beam_setup)), 1 SECONDS)
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ADD_TRAIT(src, TRAIT_NO_EDGE_TRANSITIONS, ROUNDSTART_TRAIT)
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/mob/living/simple_animal/hostile/ancient_robot_leg/Destroy()
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