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Some fixes
Conflicts: code/game/supplyshuttle.dm
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@@ -927,7 +927,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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set category = "Admin"
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set name = "Call Shuttle"
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if ((!( ticker ) || emergency_shuttle.location()))
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if ((!( ticker ) || !emergency_shuttle.location()))
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return
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if(!check_rights(R_ADMIN)) return
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@@ -124,6 +124,33 @@ var/global/list/shuttles
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shuttles = list()
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var/datum/shuttle/ferry/shuttle
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// Escape shuttle and pods
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shuttle = new/datum/shuttle/ferry/emergency()
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shuttle.location = 1
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shuttle.warmup_time = 10
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shuttle.area_offsite = locate(/area/shuttle/escape/centcom)
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shuttle.area_station = locate(/area/shuttle/escape/station)
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shuttle.area_transition = locate(/area/shuttle/escape/transit)
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shuttle.travel_time = SHUTTLE_TRANSIT_DURATION
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//shuttle.docking_controller_tag = "supply_shuttle"
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//shuttle.dock_target_station = "cargo_bay"
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shuttles["Escape"] = shuttle
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emergency_shuttle.shuttle = shuttle
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emergency_shuttle.setup_pods()
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// Supply shuttle
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shuttle = new/datum/shuttle/ferry/supply()
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shuttle.location = 1
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shuttle.warmup_time = 10
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shuttle.area_offsite = locate(/area/supply/dock)
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shuttle.area_station = locate(/area/supply/station)
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shuttle.docking_controller_tag = "supply_shuttle"
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shuttle.dock_target_station = "cargo_bay"
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shuttles["Supply"] = shuttle
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supply_controller.shuttle = shuttle
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// Admin shuttles.
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shuttle = new()
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