From d8dcd762a8f6876c83b0379aaa03614efc4d329b Mon Sep 17 00:00:00 2001 From: Arkatos1 Date: Mon, 6 May 2019 00:09:27 +0200 Subject: [PATCH] Gold color --- code/modules/mob/living/carbon/human/species/_species.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/species/_species.dm b/code/modules/mob/living/carbon/human/species/_species.dm index d9a501d2251..4c69da6fb22 100644 --- a/code/modules/mob/living/carbon/human/species/_species.dm +++ b/code/modules/mob/living/carbon/human/species/_species.dm @@ -80,7 +80,7 @@ var/dietflags = 0 // Make sure you set this, otherwise it won't be able to digest a lot of foods var/blood_color = "#A10808" //Red. - var/flesh_color = "#FFC896" //Pink. + var/flesh_color = "#d1aa2e" //Gold. var/single_gib_type = /obj/effect/decal/cleanable/blood/gibs var/remains_type = /obj/effect/decal/remains/human //What sort of remains is left behind when the species dusts var/base_color //Used when setting species.