From d8f88385376eebfc14e85aff5a890cd0331f290f Mon Sep 17 00:00:00 2001 From: Iamgoofball Date: Wed, 20 Nov 2013 14:56:49 -0800 Subject: [PATCH] made head PDA carts be in lockboxes. Added Abandoned Crates! --- baystation12.dme | 1 + code/modules/research/designs.dm | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/baystation12.dme b/baystation12.dme index e80f58bb92e..25a0fa7dc3f 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -889,6 +889,7 @@ #include "code\modules\maps\reader.dm" #include "code\modules\maps\swapmaps.dm" #include "code\modules\maps\writer.dm" +#include "code\modules\mining\abandonedcrates.dm" #include "code\modules\mining\machine_input_output_plates.dm" #include "code\modules\mining\machine_processing.dm" #include "code\modules\mining\machine_stacking.dm" diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index bfa5947eb16..c611155a0ba 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -1852,4 +1852,3 @@ datum/design/cart_traitor build_type = PROTOLATHE materials = list("$metal" = 50, "$glass" = 50) build_path = "/obj/item/weapon/cartridge/syndicate" -