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Formatting improvements
- Improves formatting in the "check player playtime" panel, removing the awkward "bulletpoint -" at the front, making the "?" link work, and displaying "none" rather than "0h" for people with no playtime. - Improves formatting when viewing the EXP report for a player, by not showing the jobs unlocked/locked list when job locking is off (its pointless in this case: they all count as unlocked) - Fixes a (currently invisible) typo on preferences screen
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@@ -596,7 +596,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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continue
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var/available_in_playtime = job.available_in_playtime(user.client)
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if(available_in_playtime)
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HTML += "<del>[rank]</del></td><td> \[ " + get_exp_format(available_in_playtime) + " as " + job.get_exp_req_type() + "</td></tr>"
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HTML += "<del>[rank]</del></td><td> \[ " + get_exp_format(available_in_playtime) + " as " + job.get_exp_req_type() + " \]</td></tr>"
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continue
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if(!job.player_old_enough(user.client))
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var/available_in_days = job.available_in_days(user.client)
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